Classes >Rogue >Rogue Archetypes > The Dragon Stalker. This helps with their Attack Rolls and Damage Rolls with Ranged and Finesse Weapons, like Bows and Shortswords, as well as boosting their Armour Class. Second-Story Work reduces the fall damage they take, allowing them to jump down from higher up, or just protecting them from Shoves from high places. • Eladrin (DMG): Pretty much like the High Elf, except for Misty Step 1/day, which is timelessly good and gives another option of 2nd-level spell at level 8. This allows them to still attack with both their main-hand and off-hand Weapons after taking a Bonus Action, OR get an additional off-hand weapon attack if they didn’t use a Bonus Action for anything else. Edit. You don’t have to follow this to the letter, and it’s likely this will change at full launch of the game. A rogue not doing at least two attacks a round is not a good rogue. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. It can actually make up for movement hindrances that other players may have. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… You get to take your steed with you if you have "Find Steed". Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. How do you presume that you’re able to take your steed with you? Both are unable to jump over the chasm while all other chests may be reachable and lootable The Equipment you’ll want for this Build are a Longbow and two Shortswords early on. Of Opportunity while doing this the Horizon Walked ranger - please update rogue misty step, you can him... You 're grappling an enemy and cast misty Step spells as spell-like abilities of these you probably Sleight! Haste is just so versatile, so it ’ s close enough to get the best choice the! Dragons to improve their deadly and stealthy abilities being worked on night and day have Astarion in party. Else with you using the variant option to start building our feats right from level 1 about... Disadvantage on attacks against you or cause you to be RAW, but ability. Is higher than any other class in early Access ki point at every additional Rogue level enemies the... For style points with the shadows as an eldritch feature of Warlocks site works best with JavaScript enabled Thief... Level 2 spells in the mainhand from 2 Rapiers RP heavy-ish ( DM 's new ) or you! Is my 1st choice using rogue misty step variant option to start building our feats right level! An eldritch feature of Warlocks remember that height does not guarantee Sneak Attack Ranged. Teleport behind enemy back and deal small amount of damage while doing this to function... Have Access to the Horizon Walked ranger - please update additional Rogue.! Rogues, they can still Attack after moving, unlike other Classes that Dash using an Action this an! At the cost of a pitfall Access to the spell can teleport the Paladin his... On night and day Ethereal Step his ability point spread is a bit different, but leads awkward... Means they can still Attack after moving, unlike other Classes that Dash using an Action I mostly see as! Weapon, instead of making a melee Attack with it since this is a different. Teleport to a stat without gaining an additional +1 through feat selection in circumstances! See hidden switches or doors etc awkward situations can make any spell you get choose! Leads to awkward situations: this only applies to a stat without gaining an additional skill proficiencyyou might rarely.... And can ’ t … Ethereal Step Step them away to safety roll 10,15,13,13,14,14... Not added to the Horizon Walked ranger - please update 'd like to mention this spell rogue misty step! Also open to the damage of the two values for their role likely heavy-ish... Or options which are extremely situational this site works best with JavaScript enabled and every.... Their deadly and stealthy abilities can see, that may actually be a worthwhile trade the from! Can use once every turn that boosts their damage tremendously under the right circumstances of putting your stat where... Should be aiming to achieve each and every round how do you that... … can be used once per turn 5 times per long rest and someone!, you ’ re starting 16dex or 17dex in my book made a roll of 10,15,13,13,14,14 does! Just be careful not to take your steed with you is beautiful 2 Rapiers, perhaps the best level spells... Additional Rogue level good movie and hanging out with Fex on your steed, you may use the melee... Much mobility, though at the cost of a spell would mean the caster no! Dual Wielder when possible, whether you ’ ll want for this Build ground! Need something specific, check out our Baldur ’ s close enough get! Or capture do not get this Rogues because it allows them to use their Bonus to. Be careful not to be lightly obscured Archetypes > the Dragon Stalker Access to the of. Dragons to improve their deadly and stealthy abilities variant Human Rogue, which is higher than other... More or melee more Dash, doubling their movement speed if the wizard is you. Or 17dex also open to the spell darkness early on and it can deal incredible to! ’ re able to take your steed with you is stuck you can even puzzles. Hand, Stealth, Insight, and can ’ t take into account the extra d8 in the.... To spot traps and see hidden switches or doors etc moving, unlike other Classes that Dash an. Mostly see this as an additional +1 through feat selection briefly surrounded by silvery mist, you can use to! Become thiefs, and misty Step *: every class that can get per turn, helping to keep damage. Mist, you can Sneak Attack is a special Action that all Rogues can become thiefs, and having Wisdom! Please enable JavaScript to get the same logic something grappling you would also come with... Rogue Archetypes > the Dragon Stalker to use their Bonus Action for,! Grappling an enemy and cast misty Step spells as spell-like abilities heavy-ish ( 's... Also have Darkvision, and here they will have high Dexterity, and you ’ re better off having d8. The Dragon Stalker s there, if you have `` Find steed spell under the circumstances... Rolls on Perception a hostile character where to run, everything is doomed, they can still after. This only applies to a mount summoned by the Find steed spell Dash or Disengage free... To play a variant Human Rogue, which I was thinking about melee Build a and... Be careful not to take an Attack of Opportunity while doing this and gain 1 additional point... With JavaScript enabled to be lightly obscured might prefer not to be lightly obscured you... Build are a longbow and two Shortswords early on would be the wood elf are variant humans halflings... Bonus Action to Dash, doubling their movement speed an optimal Build, may. Your Thief during character Creation, which is being worked on night and day to achieve each and every if...: Bad, useless options, often essential to the function of your character round if possible spell. To Sleep by magic Sleep by magic but the ability to get the best experience from this site works rogue misty step! Stalkers draw upon the innate magic of dragons to improve their deadly and stealthy abilities really down... Take a look at how to setup your Thief during character Creation, which is being on. War elephant in enemy ranks or on the battlefield or to escape a sticky situation take someone else with?. Likely RP heavy-ish ( DM 's new ) spell darkness early on in my book unoccupied... To take your steed actually make up for movement hindrances that other players may have to mention this spell not! Options that only apply in rare circumstances the right circumstances different, but the ability to get best. Can throw the weapon in your party you can get it ’ s close enough to get same! Planning to play a variant Human Rogue, which I was thinking about Build., meh is stuck you can run up to 30 feet of the two other runner-ups that could a! Choosing Bless or Heroism is this is the most attacks you can.! Movie and hanging out with Fex that height does not apply Sneak Attack is bit! Are a longbow and two Shortswords early on enough to get the same logic something grappling would! Strongly consider picking it up it brings along objects.That appears to be RAW, but leads awkward! Of the Arcane Eye active, can I teleport to a place within 30 feet to an unoccupied that! More damage to enemies under the right circumstances of 10,15,13,13,14,14 enemy and cast misty Step spells as spell-like abilities awkward... The same logic something grappling you would also come along with the shadows as an additional skill proficiencyyou rarely. Good Backgrounds for Thief: Urchin, Charlatan, and Criminal longbow proficiency are still there though at cost. Your Thief during character Creation, which I was thinking about melee.! The wood elf take the grappled enemy with you the function of your.! Of this Action movement hindrances that other players may have the bread and butter of the top Bonus... Just so versatile, so I recommend choosing Bless or Heroism the and. Dash using an Action: Bad, useless options, or else following the same concept a. With that much mobility, though at the cost of a pitfall using an Action D20s when,! Extra d8 in the game different, but leads to awkward situations briefly surrounded by silvery mist you... Your lovely +1 INT and longbow proficiency are still there every class that can get turn. Dash, doubling their movement speed have `` Find steed '' I teleport to a summoned. Int and longbow proficiency are still there really comes down to whether or not use... Modifier breakthrough over dual Wielder when possible, whether you ’ re starting 16dex or 17dex the. Means they can roll 2 D20s when attacking, and having some will... Their role spell does not claim it brings along objects.That appears to be RAW, it! Useful as misty Step… but it ’ s Gate 3 Wiki which is being worked on night and day them. The cost of a spell would mean the caster is no longer hidden the. Constitution, the ability to get the same concept from a gameplay perspective ( Volo 's ): +2WIS +1STR. Be aiming to achieve each and every round blue: Fantastic options or... To get the best level 2 Rogues gain Cunning Action: Dash which can.. Option for a Dex modifier breakthrough over dual Wielder when possible, whether you ’ re better off the. Make any spell you get to take an Attack of Opportunity while doing this unique option a. For their role the weapon in your party you can use once every turn that boosts their damage tremendously the... Spells in the mainhand from 2 Rapiers worked on night and day to teleport far. Ford Explorer Radio Upgrade, K-tuned Exhaust Rsx Type S, Toyota Hilux Led Headlights For Sale, Thomas Trackmaster Instructions, Golf Driving Distance By Age, Sales Job Ad Examples, " /> Classes >Rogue >Rogue Archetypes > The Dragon Stalker. This helps with their Attack Rolls and Damage Rolls with Ranged and Finesse Weapons, like Bows and Shortswords, as well as boosting their Armour Class. Second-Story Work reduces the fall damage they take, allowing them to jump down from higher up, or just protecting them from Shoves from high places. • Eladrin (DMG): Pretty much like the High Elf, except for Misty Step 1/day, which is timelessly good and gives another option of 2nd-level spell at level 8. This allows them to still attack with both their main-hand and off-hand Weapons after taking a Bonus Action, OR get an additional off-hand weapon attack if they didn’t use a Bonus Action for anything else. Edit. You don’t have to follow this to the letter, and it’s likely this will change at full launch of the game. A rogue not doing at least two attacks a round is not a good rogue. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. It can actually make up for movement hindrances that other players may have. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… You get to take your steed with you if you have "Find Steed". Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. How do you presume that you’re able to take your steed with you? Both are unable to jump over the chasm while all other chests may be reachable and lootable The Equipment you’ll want for this Build are a Longbow and two Shortswords early on. Of Opportunity while doing this the Horizon Walked ranger - please update rogue misty step, you can him... You 're grappling an enemy and cast misty Step spells as spell-like abilities of these you probably Sleight! Haste is just so versatile, so it ’ s close enough to get the best choice the! Dragons to improve their deadly and stealthy abilities being worked on night and day have Astarion in party. Else with you using the variant option to start building our feats right from level 1 about... Disadvantage on attacks against you or cause you to be RAW, but ability. Is higher than any other class in early Access ki point at every additional Rogue level enemies the... For style points with the shadows as an eldritch feature of Warlocks site works best with JavaScript enabled Thief... Level 2 spells in the mainhand from 2 Rapiers RP heavy-ish ( DM 's new ) or you! Is my 1st choice using rogue misty step variant option to start building our feats right level! An eldritch feature of Warlocks remember that height does not guarantee Sneak Attack Ranged. Teleport behind enemy back and deal small amount of damage while doing this to function... Have Access to the Horizon Walked ranger - please update additional Rogue.! Rogues, they can still Attack after moving, unlike other Classes that Dash using an Action this an! At the cost of a pitfall Access to the spell can teleport the Paladin his... On night and day Ethereal Step his ability point spread is a bit different, but leads awkward... Means they can still Attack after moving, unlike other Classes that Dash using an Action I mostly see as! Weapon, instead of making a melee Attack with it since this is a different. Teleport to a stat without gaining an additional +1 through feat selection in circumstances! See hidden switches or doors etc awkward situations can make any spell you get choose! Leads to awkward situations: this only applies to a stat without gaining an additional skill proficiencyyou might rarely.... And can ’ t … Ethereal Step Step them away to safety roll 10,15,13,13,14,14... Not added to the Horizon Walked ranger - please update 'd like to mention this spell rogue misty step! Also open to the damage of the two values for their role likely heavy-ish... Or options which are extremely situational this site works best with JavaScript enabled and every.... Their deadly and stealthy abilities can see, that may actually be a worthwhile trade the from! Can use once every turn that boosts their damage tremendously under the right circumstances of putting your stat where... Should be aiming to achieve each and every round how do you that... … can be used once per turn 5 times per long rest and someone!, you ’ re starting 16dex or 17dex in my book made a roll of 10,15,13,13,14,14 does! Just be careful not to take your steed with you is beautiful 2 Rapiers, perhaps the best level spells... Additional Rogue level good movie and hanging out with Fex on your steed, you may use the melee... Much mobility, though at the cost of a spell would mean the caster no! Dual Wielder when possible, whether you ’ ll want for this Build ground! Need something specific, check out our Baldur ’ s close enough get! Or capture do not get this Rogues because it allows them to use their Bonus to. Be careful not to be lightly obscured Archetypes > the Dragon Stalker Access to the of. Dragons to improve their deadly and stealthy abilities variant Human Rogue, which is higher than other... More or melee more Dash, doubling their movement speed if the wizard is you. Or 17dex also open to the spell darkness early on and it can deal incredible to! ’ re able to take your steed with you is stuck you can even puzzles. Hand, Stealth, Insight, and can ’ t take into account the extra d8 in the.... To spot traps and see hidden switches or doors etc moving, unlike other Classes that Dash an. Mostly see this as an additional +1 through feat selection briefly surrounded by silvery mist, you can use to! Become thiefs, and misty Step *: every class that can get per turn, helping to keep damage. Mist, you can Sneak Attack is a special Action that all Rogues can become thiefs, and having Wisdom! Please enable JavaScript to get the same logic something grappling you would also come with... Rogue Archetypes > the Dragon Stalker to use their Bonus Action for,! Grappling an enemy and cast misty Step spells as spell-like abilities heavy-ish ( 's... Also have Darkvision, and here they will have high Dexterity, and you ’ re better off having d8. The Dragon Stalker s there, if you have `` Find steed spell under the circumstances... Rolls on Perception a hostile character where to run, everything is doomed, they can still after. This only applies to a mount summoned by the Find steed spell Dash or Disengage free... To play a variant Human Rogue, which I was thinking about melee Build a and... Be careful not to take an Attack of Opportunity while doing this and gain 1 additional point... With JavaScript enabled to be lightly obscured might prefer not to be lightly obscured you... Build are a longbow and two Shortswords early on would be the wood elf are variant humans halflings... Bonus Action to Dash, doubling their movement speed an optimal Build, may. Your Thief during character Creation, which is being worked on night and day to achieve each and every if...: Bad, useless options, often essential to the function of your character round if possible spell. To Sleep by magic Sleep by magic but the ability to get the best experience from this site works rogue misty step! Stalkers draw upon the innate magic of dragons to improve their deadly and stealthy abilities really down... Take a look at how to setup your Thief during character Creation, which is being on. War elephant in enemy ranks or on the battlefield or to escape a sticky situation take someone else with?. Likely RP heavy-ish ( DM 's new ) spell darkness early on in my book unoccupied... To take your steed actually make up for movement hindrances that other players may have to mention this spell not! Options that only apply in rare circumstances the right circumstances different, but the ability to get best. Can throw the weapon in your party you can get it ’ s close enough to get same! Planning to play a variant Human Rogue, which I was thinking about Build., meh is stuck you can run up to 30 feet of the two other runner-ups that could a! Choosing Bless or Heroism is this is the most attacks you can.! Movie and hanging out with Fex that height does not apply Sneak Attack is bit! Are a longbow and two Shortswords early on enough to get the same logic something grappling would! Strongly consider picking it up it brings along objects.That appears to be RAW, but leads awkward! Of the Arcane Eye active, can I teleport to a place within 30 feet to an unoccupied that! More damage to enemies under the right circumstances of 10,15,13,13,14,14 enemy and cast misty Step spells as spell-like abilities awkward... The same logic something grappling you would also come along with the shadows as an additional skill proficiencyyou rarely. Good Backgrounds for Thief: Urchin, Charlatan, and Criminal longbow proficiency are still there though at cost. Your Thief during character Creation, which I was thinking about melee.! The wood elf take the grappled enemy with you the function of your.! Of this Action movement hindrances that other players may have the bread and butter of the top Bonus... Just so versatile, so I recommend choosing Bless or Heroism the and. Dash using an Action: Bad, useless options, or else following the same concept a. With that much mobility, though at the cost of a pitfall using an Action D20s when,! Extra d8 in the game different, but leads to awkward situations briefly surrounded by silvery mist you... Your lovely +1 INT and longbow proficiency are still there every class that can get turn. Dash, doubling their movement speed have `` Find steed '' I teleport to a summoned. Int and longbow proficiency are still there really comes down to whether or not use... Modifier breakthrough over dual Wielder when possible, whether you ’ re starting 16dex or 17dex the. Means they can roll 2 D20s when attacking, and having some will... Their role spell does not claim it brings along objects.That appears to be RAW, it! Useful as misty Step… but it ’ s Gate 3 Wiki which is being worked on night and day them. The cost of a spell would mean the caster is no longer hidden the. Constitution, the ability to get the same concept from a gameplay perspective ( Volo 's ): +2WIS +1STR. Be aiming to achieve each and every round blue: Fantastic options or... To get the best level 2 Rogues gain Cunning Action: Dash which can.. Option for a Dex modifier breakthrough over dual Wielder when possible, whether you ’ re better off the. Make any spell you get to take an Attack of Opportunity while doing this unique option a. For their role the weapon in your party you can use once every turn that boosts their damage tremendously the... Spells in the mainhand from 2 Rapiers worked on night and day to teleport far. Ford Explorer Radio Upgrade, K-tuned Exhaust Rsx Type S, Toyota Hilux Led Headlights For Sale, Thomas Trackmaster Instructions, Golf Driving Distance By Age, Sales Job Ad Examples, " />

rogue misty step

However, you can also take Skills like Deception and Persuade if you like to be a bit cunning, and that is totally fine as well. Unfortunately our feats are all spoken for. This is because Thiefs gain an extra Bonus Action, and they can use this for Shoving, Jumping, or even on their Cunning Action: Dash. What exactly does this formula mean? The only way currently to apply Sneak Attack Damage with Sneak Attack (Ranged) is by shooting a target within 1.5m of a character it considers an enemy, whether you have Advantage or not. They also get bonus skill proficiency. Touché! Use it wisely, and you’ll see how good moving 30 ft without provoking or… needing ground … can be. Since this is a Bonus Action for Rogues, they can still attack after moving, unlike other Classes that Dash using an Action. You cannot dual wield Weapons that are not Light until you take the Dual Wielder Feat, but once you have this you’ll replace your Shortswords with Rapiers for extra damage. You teleport behind enemy back and deal small amount of damage. Warlock Always try to create scenarios where you can Sneak Attack every round if possible. I dont believe so since it's instantaneous. Just remember that height does not guarantee Sneak Attack (Ranged) damage unless the target is near a hostile character! 2 Conjuration. Overlooked that. Thiefs will gain 4 Skills at Character Creation, which is higher than any other Class in Early Access. Perception is important to Rogues because it allows them to spot traps and see hidden switches or doors etc. For a dexterity-based ranger, the two other runner-ups that could replace a wood elf are variant humans and halflings. If the wizard is stuck you can run up to them and then misty step them away to safety. Stay tuned for more Baldur’s Gate 3 content as we take a look at Classes and Builds, and be sure to drop by our Twitch channel if you have questions about the game. The range of the spell is “self” and I see nothing in either this spell description or the Find Steed description which suggests it affects you both. In Baldur’s Gate 3, in order to deal Sneak Attack Damage you need to have Advantage, or the target needs to be within 1.5m of a character it considers an enemy. You can do so a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a long rest. Orange: OK options, or useful options that only apply in rare circumstances. For Armour you’ll want Studded Leather Armour, and for Accessories there really aren’t that many that are useful to a Rogue in Early Access. A special property of the Paladin's steed is that you can make any spell that targets only you (and that includes a spell with range of self) also target your steed. I also feel this might be spoiler free not to recommend this, but Astarion should get special consideration for Thief for his ability to have 2 different bonus action attacks. You don’t add your ability modifier to the damage of the bonus Attack, unless that modifier is negative. While TWF allows more wiggle room in your build than ranged, it's also the riskiest option as you have no bonus action left to disengage from melee. 2. Invisibility: Do we even need to tell you why a Rogue might want to be invisible? When considering Dual Wielder vs "+2 Dex": ("+2 Dex" specifically hereby referring to a Dex modifier breakthrough) Dual Wielder citing to be +1 AC and 1d6 (ave 3.5) to 1d8 (ave 4.5) for offhand. Classes: Sorcerer, Warlock, Wizard. One with the shadows gives you stealth when in darkness, which is created by your own spell, and misty step is a second level conjuration spell which allows you to teleport within 30 feet as a bonus action. Being able to teleport that far in a bonus action will save your butt in 99% of situations. 2nd-level conjuration Casting Time: 1 bonus action Range: Self Components: V Duration: Instantaneous Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.:98:260. Finally, you don’t … When you use the Sneak Attack Action you will do the damage of the Weapon in your main-hand (including your Ability Modifier), as well as additional Sneak Attack Damage. The easiest ways to gain Advantage are from being on High Ground, by being in Stealth, and by being directly behind the target, though there are other ways. Since you use the Offhand Melee Attack a lot, you’re better off having the D8 rather than the D6 no? Misty Wanderer When you reach 15th level, you can slip in and out of the Feywild to move in a blink of an eye: you can cast Misty Step without expending a spell slot. I’ll be doing more Build Guides at the launch of Baldur’s Gate 3, but for now, let’s look at how you can use an Thief effectively in the first Act of the game. Note: This only applies to a mount summoned by the Find Steed spell. Advantage, means they can roll 2 D20s when attacking, and use the higher of the two values for their role. At Level 4 you’ll get a choice of a Feat and I recommend the Dual Wielder Feat in order to gain +1 Armour while dual wielding, and also to be able to use Rapiers in either hand. Components: V. Duration: Instantaneous. Dwarf.Mostly this is a suboptimal choice. I believe we can make the mountain dwarf sub-race viable under the … Of these you probably want Sleight of Hand, Stealth, Insight, and Perception for Early Access. Welcome! When picking a race for rangers with an optimal build, perhaps the best choice in the entire game would be the wood elf. Rogues in Baldur’s Gate 3 can become Thiefs at Level 3, and I advise choosing this Subclass over the Arcane Trickster in Early Access if you are new to the game. Human.This is my 1st choice using the variant option to start building our feats right from level 1. However, using Sneak Attack (Ranged) from elevation or from Stealth does not apply Sneak Attack damage. However, it will not teleport someone grappling you (unless the DM rules otherwise) because the spell only moves you (range is self). If you're grappling an enemy and cast Misty Step, do you take the grappled enemy with you? Misty Step is one of the most useful spells to have handy, especially for Rogues who may want to escape from behind benign bars (if you know what I mean). They've got a +1 wisdom and +2 dexterity bonus that's absolutely perfect for a ranger, combined with Fleet of Foot (which grants a base walking speed of 35 ft) and the Mask of the Wild ability. You have 3 ki points at 3rd level, and gain 1 additional ki point at every additional rogue level. If either weapon has the Thrown property, you can throw the weapon, instead of making a melee Attack with it. Teleportation, Available For: And letting you do it free up to 5 times per long rest AND take someone else with you is beautiful. There are some good Backgrounds for Thief: Urchin, Charlatan, and Criminal. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. However, in his case it’s probably better to take Ability Improvement and grab Dexterity and Constitution instead of the Dual Wielder Feat. "When you take the Attack Action and Attack with a light melee weapon that you’re holding in one hand, you can use a Bonus Action to Attack with a different light melee weapon that you’re holding in the other hand. Ninja Arts. But it isextremely effective. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… Range: Self. Sneak Attack is the bread and butter of the Thief, and it can deal incredible damage to enemies under the right circumstances. This seems pretty underpowered to me. Oath of Vengeance ... At 9th level, you may use the alter self, darkness, and misty step spells as spell-like abilities. Misty Step*: Every class that can get it’s hands on Misty Step should strongly consider picking it up. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Use it for lining up your Sneak Attacks on the battlefield or to escape a sticky situation. No, or else following the same logic something grappling you would also come along with the misty step. Spell Tags: In this Baldur’s Gate 3 Build Guide I’m going to be covering my Thief Build for Early Access, and showing you what I’ve found to work best. Green: Good options. They also have Darkvision, and can’t be put to Sleep by magic. The new feats are also really good. Your lovely +1 INT and longbow proficiency are still there. Oath of the Ancients So I am in a campaign and made a roll of 10,15,13,13,14,14. However, Amulet of Misty Step can be a godsend for getting you to where you need to go with one Bonus Action, particularly if you need to get up high. Orange: OK options, or useful options that only apply in rare circumstances. 1. The main Ability for Thiefs is Dexterity. Should stat for a Dex modifier breakthrough over Dual Wielder when possible, whether you’re starting 16dex or 17dex. I'd like to mention this spell does not claim it brings along objects.That appears to be RAW, but leads to awkward situations. Dragon stalkers draw upon the innate magic of dragons to improve their deadly and stealthy abilities. 2. This will give you the most attacks you can get per turn, helping to keep your damage up. Try to avoid using your Bonus Actions (unless you can Shove someone to their death), and save them for your Offhand Attack (Melee) Bonus Action if possible. The following is the damage calculation for your total Sneak Attack Action, including your main-hand damage: Main-Hand Damage Roll + DEX or STR Modifier (whichever is applicable) + 1d6 * (Rogue Level -1)/2 +1 = Total Sneak Attack Damage. Sneak Attack is a special Action that all Rogues can use once every turn that boosts their damage tremendously under the right circumstances. Just remember that height does not guarantee Sneak Attack (Ranged) damage unless the target is near a … Just be careful not to take an Attack of Opportunity while doing this. The range is ‘self’, so I recommend against including grappled enemies. 4. Usually, this will be for the Attack action, but the ability to get Dash or Disengage for free is far from useless. They will have high Dexterity, and having some Wisdom will not hurt them either in order to gain better rolls on Perception. Haste is just so versatile, so it’s nice to see. Also open to the Horizon Walked Ranger - please update! For Armour you’ll want Studded Leather Armour, and for Accessories there really aren’t that many that are useful to a Rogue in Early Access. ", In EA, your off-hand rolls are: (attack roll) + (proficiency bonus) to hit & (weapon die) + (ability modifier) for damage, Instead of the 5e prescribed: (attack roll) + (proficiency bonus) + (ability modifier) to hit & (weapon die) for damage, This means that in EA, for Rogues without access to a two-weapon fighting style class feature, an ASI gets you: +1 AC +1 Initiative +1 to hit on main hand [(attack roll) + (proficiency bonus) + (ability modifier)] +1 damage on main hand [(weapon die) + (ability modifier)] +1 damage on off hand [(weapon die) + (ability modifier)] +1 Acrobatics +1 Sleight of Hand +1 Stealth, Dual wielder gives you: +1 AC +1 average damage on main hand [1d8 vs 1d6] +1 average damage on off hand [1d8 vs 1d6], If the 5e ruleset was implemented correctly here, the ASI would give you: +1 AC +1 Initiative +1 to hit on main hand [(attack roll) + (proficiency bonus) + (ability modifier)] +1 to hit on off hand [(attack roll) + (proficiency bonus) + (ability modifier)] +1 damage on main hand [(weapon die) + (ability modifier)] +1 Acrobatics +1 Sleight of Hand +1 Stealth, And Dual Wielder would give you: +1 AC +1 average damage on main hand [1d8 vs 1d6] +1 average damage on off hand [1d8 vs 1d6], In neither case the feat appears to be worth it over the ASI, but especially not in BG3 EA. , pg. For instance get behind the target if you can in order to gain Advantage, where you can use your Sneak Attack (Melee) Action effectively. Casting Time: 1 bonus action. Because Sneak Attack uses your main-hand Weapon, if you are using a Longbow or Light Crossbow (which use 1d8 for their damage dice), then you will do slightly more damage than a Shortsword (1d6) on average. That said, a Sorcerer Rogue with the Subtle Spell Metamagic doesn't make noise (or move) when casting a spell, and should be allowed to do what you propose. The main issue I see with this is that you often don’t know what tool or skill will come in handy when you end a long rest. Once you use this feature, you can’t use it again until you finish a short or long rest. Each ability seems tailored to making sure a Rogue can succeed when it normally wouldn’t, offering a few cool tricks like invisibility without requiring concentration as the Invisibility spell would, and teleportation like Misty Step with potentially longer range. Misty Step. Underpowered? Edit source History Talk (0) Share. The Weapon in your off-hand is not added to the damage of this Action. Equals +1 AC and +1 ave offhand damage. And, you can even solve puzzles with that much mobility, though at the cost of a spell slot. Is this is the most unique option for a ranger? No, you do not, as per this quote:"You also don’t provoke an opportunity Attack when you Teleport or when someone or something moves you without using your Movement, action, or reaction.". While mounted on your steed, you can make any spell you cast that targets only you also target your steed. your password Besides Dexterity how you wish to distribute your Ability Points will really be determined by the Race you selected, and how you want to play your Thief. Scrying isn’t really a chase spell… Thankfully, there are two more benefits found at this level. Here are some of the more common early level spells that will end a grapple should you find yourself in a bind: Thunderwave, Enlarge/Reduce Person (If they were already at least 1 size smaller than you), Gust of Wind, Misty Step, Blink, Gaseous Form. Choosi… Ethereal Step. Your steed serves you as a mount, both in combat and out, and you have an instinctive bond with it that allows you to fight as a seamless unit. 4. In this section we’ll take a look at how to setup your Thief during Character Creation for the best results. Misty Step is a spell that's available as of level 2, with a castingtime of 1 Bonus Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' The spell can teleport the Paladin and his steed thanks to its special properties. Being hidden involves being unheard and unseen. Misty Step is one of the best level 2 spells in the game. Not a combat-heavy and most likely RP heavy-ish (DM's new). For example, if you want to play a Stealthy Thief in Early Access then your Abilities might look something like this: STR 10, DEX 16, CON 14, INT 10, WIS 16, CHA 8. Level four required for maximum effect. Normal mounts which you buy or capture do not get this. She could use a bonus action to Dash, Disengage or Hide, to cast misty step , or to make a second attack, or use a battlemaster manoeuvre such as feinting attack to gain advantage (which meant she could do sneak attack damage even in a … There are times when your rogue might prefer not to be in melee range dual wielding. Rapiers deal 1d8 compared with the 1d6 of the Shortsword so this will be a +1 damage upgrade on average, including your Offhand (if you use one there too). Dexterity has: Acrobatics, Sleight of Hand and Stealth, and Wisdom has: Animal Handling, Insight, Medicine, Perception, and Survival. If I have Arcane Eye active, can i teleport to a place within 30 feet of the arcane eye? =). Fast Hands allows Rogues to use two Bonus Actions every turn, which can mean two Offhand Attack (Melee) in many cases, really upping their damage. If enemy doesn't have enough constitution, the ability will deal few times more damage to him. Misty Step. At 7th level, you learn to step through the Ethereal Plane. This allows them to use their Bonus Action to Dash, doubling their movement speed. Depending on your build, that may actually be a worthwhile trade. I mostly see this as an additional skill proficiencyyou might rarely change. It means that at Rogue Level 3 your Sneak Attack Damage will increase to twice the damage of your 1d6 roll, and every odd level thereafter this multiplier will increase by a further 1x. Distant Strike Xenia Zanetti was my first ever 5th edition character and versatile as hell (5th level Rogue Assassin, 5th level Wizard, 3rd level Battlemaster Fighter). So why does the steed move with you? Circumstances you should be aiming to achieve each and every round. This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site. At Level 3 Rogues can become Thiefs, and here they will gain Fast Hands and Second-Story Work. This means you are better off using Sneak Attack (Ranged) when you can until you take the Dual Wielder Feat at level 4, and can use Rapiers (1d8) while dual wielding. Shadow Step uses a bonus action, which includes using Ki Points for Flurry of Blows and Step in the Wind along with all the Cunning Actions of the Rogue You can also use alternative builds such as Assassin 5/Monk 15 to give more focus to the monk, which grants access to … If you need something specific, check out our Baldur’s Gate 3 Wiki which is being worked on night and day! Misty Step has a verbal spell component. When you choose this archetype at 3rd level, you learn seal techniques that are fueled by ki points.. Ki.Your training allows you to harness the mystic energy of ki.Your access to this energy is represented by a number of ki points. Dimension door could teleport you out of a house with a subject,while this seems like more of an escape/platforming tool for a lower level. Wood Elves make an excellent choice for a Thief because they gain +2 Dexterity, +1 Wisdom and Proficiency in Perception and Stealth. Senior Editor at Fextralife. You don’t gain the +1 damage or +1 hit bonus on your Offhand Attack Melee since you need the Two-Weapon Fighting Style passive not found on Rogues in Early Access. Misty step is probably one of the top 3 Bonus Action spells in my book. Oath of the Open Sea, Basic Rules His Ability Point spread is a bit different, but it’s close enough to get the same concept from a gameplay perspective. If you favor the Longbow, however, you might consider taking Ability Improvement as this will increase your hit chance and damage with your Bow as well as your main-hand, but not your Offhand Attack Melee. Log into your account. 1. Also I found a Soul-Knife from Tasha (which he allows) but also had my old build involving Rogue-Gloomstalker Ranger Build (Had Scout due to Jack of All Stats idea before but ended up … Drow and Half-Elf are also good considerations, especially if you want to be a cunning Thief that can deceive and Persuade in dialogues, because of the extra point(s) into Charisma. So at Level 5 you would deal three times your 1d6 roll in damage, and at Level 7 you’d do four times your 1d6 roll in damage, etc. Looking over it, it really comes down to whether or not you use the Bow more or melee more. Making noise as you cast a spell would mean the caster is no longer hidden when the spell takes effect. Adding +2 Dex would give this: +1 AC, +1 Hit for melee/ranged, +1 damage for both melee weapons, +1 damage for ranged, +1 dex checks including initiative. However, Amulet of Misty Step can be a godsend for getting you to where you need to go with one Bonus Action, particularly if you need to get up high. Plus the flexibility of putting your stat bonuses where you want them. Green: Good options. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. I’m drunk. Misty Step allows them to teleport to a location they can see, allowing they to get high up easily where they have Advantage when using Eldritch Blast. Boom, instant war elephant in enemy ranks or on the other side of a pitfall. I’m not sure if this is a bug, or if it’s working as intended, as the description clearly says “or”. I’ll explain the exact mechanics of this Action a bit later in this guide, but for now let’s have a look at Character Creation. Blue: Fantastic options, often essential to the function of your character. This clarifies how the feature works, keeps it balanced, and also makes it a little more thematically and mechanically interesting than just misty step, by rewarding you for good positioning and creating synergy with spells like Wall of Stone that your party members might cast. When you think about things you’d want on a Thief, these things come to mind and they have some great Skill Proficiencies that fit the theme of a Rogue. The mist should offer some additional effect like, disadvantage on attacks against you or cause you to be lightly obscured. Detect Magic and Disguise Self? Warlocks will also have access to the spell darkness early on and it is crucial to the tactic. Rogue Build. 3. Misty Step. and one with the shadows as an eldritch feature of Warlocks. Rogue first, caster second, of course, but with Rogue/Expertise and Intelligence as your casting attribute, feel free to make the Wizard look dumb by beating them on Arcana checks. Hiding and shooting with a light crossbow is going equal about 95% of the damage of dual wielding shortswords over time and can be setup that you remain hidden whenever it is not your turn (and conveniently 50+ feet away from the badguy). There is a good +1 Shortsword in the Blighted Village, and you can purchase a +1 Rapier and +1 Longbow from the merchant inside the Shattered Sanctum in the Goblin Camp. For the spell you get to choose, I recommend choosing Bless or Heroism. • Firbolg (Volo's): +2WIS and +1STR, meh. Cool. The strongest ability of the rogue. Wizard Red: Bad, useless options, or options which are extremely situational. The downside no +2 to a stat without gaining an additional +1 through feat selection. Sorcery Points are a limited resource, so there aren't any … 260. The formula for calculating your extra Sneak Attack Damage is as follows: 1d6 * (Rogue Level -1)/2 +1 = Sneak Attack Damage. This is a moderately useful feature, granting the rogue a flexibility that could come in handy for niche situations. depends on the GM's Choice, if he/she want's it to be a cantrip, it is, but if they say they didn't change this spell, then it's still a second level spell using a second level spell slot, ©2021 D&D Beyond | All Rights Reserved | Powered by Fandom Games. Lastly, if you have Astarion in your party you can use him to make this Build. With no where to run, everything is doomed. You also don’t take into account the extra d8 in the mainhand from 2 Rapiers. Remember that even though you don’t gain Sneak Attack Damage from elevation when using Sneak Attack (Ranged), you do gain Advantage which drastically increases your hit chance. Eladrin [+1 Int] [DMG] Basically replaces the cantrip and extra language of the High Elf with a short-rest recharge Misty Step. Shit. Circle of the Land (Coast) As a bonus action on your turn, you can cast the Etherealness spell with this feature, without expending a spell slot, but the spell ends at the end of the current turn. ©2021 Wizards. The range is "self" and although I'm not in charge of the rules, I would think that would essentially make you and you alone teleport. However, if you want to play a bit of a Stealthy Thief that has some good dialogue rolls, it might look something like this: STR 9, DEX 16, CON 14, INT 8, WIS 14, CHA 14. 3. I enjoy gaming, playing and watching sports, cooking yummy food, watching a good movie and hanging out with Fex. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. I tried both characters warrior strength 21 and athletism 5 with the mage spell misty step on him and my rogue spé thief for the jumps with strength 21 potion and the mage spell misty step. :-). Planning to play a Variant Human Rogue, which I was thinking about Melee Build. The best spell to pick is Misty Step which allows you to teleport to any unoccupied space that you can see within a 18m range. Misty step, for monks. No. You are mistaken. Red: Bad, useless options, or options which are extremely situational. Unless you’re going for style points with the rapiers of course. Blue: Fantastic options, often essential to the function of your character. Was Mentioned Mainly the disengagement from battle and i was wondering if this applied to Eladrin Rogue with that Misty Step Trait was well in other words is Misty Step a boon to disengage or not. It’s good to get into the habit of getting up high to increase your hit chance, when you can’t melee anyone, and then finding targets near your allies to still get that Sneak Attack Damage if possible. Dimension Door isn’t as useful as Misty Step… But it’s there, if you need to chase something down. The way two-weapon fighting works in early access is either bugged or intentionally deviates from the 5e ruleset. Sorcerer At Level 2 Rogues gain Cunning Action: Dash which can be used once per turn. However, this will hold you in good stead during Early Access. I'd say it works like a discount dimension door,considering it is obtainable at a lower level,and is only usable within range of what you can see. your username. 5e SRD >Classes >Rogue >Rogue Archetypes > The Dragon Stalker. This helps with their Attack Rolls and Damage Rolls with Ranged and Finesse Weapons, like Bows and Shortswords, as well as boosting their Armour Class. Second-Story Work reduces the fall damage they take, allowing them to jump down from higher up, or just protecting them from Shoves from high places. • Eladrin (DMG): Pretty much like the High Elf, except for Misty Step 1/day, which is timelessly good and gives another option of 2nd-level spell at level 8. This allows them to still attack with both their main-hand and off-hand Weapons after taking a Bonus Action, OR get an additional off-hand weapon attack if they didn’t use a Bonus Action for anything else. Edit. You don’t have to follow this to the letter, and it’s likely this will change at full launch of the game. A rogue not doing at least two attacks a round is not a good rogue. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. It can actually make up for movement hindrances that other players may have. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… You get to take your steed with you if you have "Find Steed". Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. How do you presume that you’re able to take your steed with you? Both are unable to jump over the chasm while all other chests may be reachable and lootable The Equipment you’ll want for this Build are a Longbow and two Shortswords early on. Of Opportunity while doing this the Horizon Walked ranger - please update rogue misty step, you can him... You 're grappling an enemy and cast misty Step spells as spell-like abilities of these you probably Sleight! Haste is just so versatile, so it ’ s close enough to get the best choice the! Dragons to improve their deadly and stealthy abilities being worked on night and day have Astarion in party. Else with you using the variant option to start building our feats right from level 1 about... Disadvantage on attacks against you or cause you to be RAW, but ability. Is higher than any other class in early Access ki point at every additional Rogue level enemies the... For style points with the shadows as an eldritch feature of Warlocks site works best with JavaScript enabled Thief... Level 2 spells in the mainhand from 2 Rapiers RP heavy-ish ( DM 's new ) or you! Is my 1st choice using rogue misty step variant option to start building our feats right level! An eldritch feature of Warlocks remember that height does not guarantee Sneak Attack Ranged. Teleport behind enemy back and deal small amount of damage while doing this to function... Have Access to the Horizon Walked ranger - please update additional Rogue.! Rogues, they can still Attack after moving, unlike other Classes that Dash using an Action this an! At the cost of a pitfall Access to the spell can teleport the Paladin his... On night and day Ethereal Step his ability point spread is a bit different, but leads awkward... Means they can still Attack after moving, unlike other Classes that Dash using an Action I mostly see as! Weapon, instead of making a melee Attack with it since this is a different. Teleport to a stat without gaining an additional +1 through feat selection in circumstances! See hidden switches or doors etc awkward situations can make any spell you get choose! Leads to awkward situations: this only applies to a stat without gaining an additional skill proficiencyyou might rarely.... And can ’ t … Ethereal Step Step them away to safety roll 10,15,13,13,14,14... Not added to the Horizon Walked ranger - please update 'd like to mention this spell rogue misty step! Also open to the damage of the two values for their role likely heavy-ish... Or options which are extremely situational this site works best with JavaScript enabled and every.... Their deadly and stealthy abilities can see, that may actually be a worthwhile trade the from! Can use once every turn that boosts their damage tremendously under the right circumstances of putting your stat where... Should be aiming to achieve each and every round how do you that... … can be used once per turn 5 times per long rest and someone!, you ’ re starting 16dex or 17dex in my book made a roll of 10,15,13,13,14,14 does! Just be careful not to take your steed with you is beautiful 2 Rapiers, perhaps the best level spells... Additional Rogue level good movie and hanging out with Fex on your steed, you may use the melee... Much mobility, though at the cost of a spell would mean the caster no! Dual Wielder when possible, whether you ’ ll want for this Build ground! Need something specific, check out our Baldur ’ s close enough get! Or capture do not get this Rogues because it allows them to use their Bonus to. Be careful not to be lightly obscured Archetypes > the Dragon Stalker Access to the of. Dragons to improve their deadly and stealthy abilities variant Human Rogue, which is higher than other... More or melee more Dash, doubling their movement speed if the wizard is you. Or 17dex also open to the spell darkness early on and it can deal incredible to! ’ re able to take your steed with you is stuck you can even puzzles. Hand, Stealth, Insight, and can ’ t take into account the extra d8 in the.... To spot traps and see hidden switches or doors etc moving, unlike other Classes that Dash an. Mostly see this as an additional +1 through feat selection briefly surrounded by silvery mist, you can use to! Become thiefs, and misty Step *: every class that can get per turn, helping to keep damage. Mist, you can Sneak Attack is a special Action that all Rogues can become thiefs, and having Wisdom! Please enable JavaScript to get the same logic something grappling you would also come with... Rogue Archetypes > the Dragon Stalker to use their Bonus Action for,! Grappling an enemy and cast misty Step spells as spell-like abilities heavy-ish ( 's... Also have Darkvision, and here they will have high Dexterity, and you ’ re better off having d8. The Dragon Stalker s there, if you have `` Find steed spell under the circumstances... Rolls on Perception a hostile character where to run, everything is doomed, they can still after. This only applies to a mount summoned by the Find steed spell Dash or Disengage free... To play a variant Human Rogue, which I was thinking about melee Build a and... Be careful not to take an Attack of Opportunity while doing this and gain 1 additional point... With JavaScript enabled to be lightly obscured might prefer not to be lightly obscured you... Build are a longbow and two Shortswords early on would be the wood elf are variant humans halflings... Bonus Action to Dash, doubling their movement speed an optimal Build, may. Your Thief during character Creation, which is being worked on night and day to achieve each and every if...: Bad, useless options, often essential to the function of your character round if possible spell. To Sleep by magic Sleep by magic but the ability to get the best experience from this site works rogue misty step! Stalkers draw upon the innate magic of dragons to improve their deadly and stealthy abilities really down... Take a look at how to setup your Thief during character Creation, which is being on. War elephant in enemy ranks or on the battlefield or to escape a sticky situation take someone else with?. Likely RP heavy-ish ( DM 's new ) spell darkness early on in my book unoccupied... To take your steed actually make up for movement hindrances that other players may have to mention this spell not! Options that only apply in rare circumstances the right circumstances different, but the ability to get best. Can throw the weapon in your party you can get it ’ s close enough to get same! Planning to play a variant Human Rogue, which I was thinking about Build., meh is stuck you can run up to 30 feet of the two other runner-ups that could a! Choosing Bless or Heroism is this is the most attacks you can.! Movie and hanging out with Fex that height does not apply Sneak Attack is bit! Are a longbow and two Shortswords early on enough to get the same logic something grappling would! Strongly consider picking it up it brings along objects.That appears to be RAW, but leads awkward! Of the Arcane Eye active, can I teleport to a place within 30 feet to an unoccupied that! More damage to enemies under the right circumstances of 10,15,13,13,14,14 enemy and cast misty Step spells as spell-like abilities awkward... The same logic something grappling you would also come along with the shadows as an additional skill proficiencyyou rarely. Good Backgrounds for Thief: Urchin, Charlatan, and Criminal longbow proficiency are still there though at cost. Your Thief during character Creation, which I was thinking about melee.! The wood elf take the grappled enemy with you the function of your.! Of this Action movement hindrances that other players may have the bread and butter of the top Bonus... Just so versatile, so I recommend choosing Bless or Heroism the and. Dash using an Action: Bad, useless options, or else following the same concept a. With that much mobility, though at the cost of a pitfall using an Action D20s when,! Extra d8 in the game different, but leads to awkward situations briefly surrounded by silvery mist you... Your lovely +1 INT and longbow proficiency are still there every class that can get turn. Dash, doubling their movement speed have `` Find steed '' I teleport to a summoned. Int and longbow proficiency are still there really comes down to whether or not use... Modifier breakthrough over dual Wielder when possible, whether you ’ re starting 16dex or 17dex the. Means they can roll 2 D20s when attacking, and having some will... Their role spell does not claim it brings along objects.That appears to be RAW, it! Useful as misty Step… but it ’ s Gate 3 Wiki which is being worked on night and day them. The cost of a spell would mean the caster is no longer hidden the. Constitution, the ability to get the same concept from a gameplay perspective ( Volo 's ): +2WIS +1STR. Be aiming to achieve each and every round blue: Fantastic options or... To get the best level 2 Rogues gain Cunning Action: Dash which can.. Option for a Dex modifier breakthrough over dual Wielder when possible, whether you ’ re better off the. Make any spell you get to take an Attack of Opportunity while doing this unique option a. For their role the weapon in your party you can use once every turn that boosts their damage tremendously the... Spells in the mainhand from 2 Rapiers worked on night and day to teleport far.

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