0) then -- Failsafe, part.CFrame=root.CFrame*CFrame.new(0,-2,0), part.BrickColor=BrickColor.new('Institutional white'), mesh.MeshId='http://www.roblox.com/asset/?id=24388358', for i,v in pairs(FindNearestTorso(torso.CFrame.p,20))do, v.Humanoid:TakeDamage(math.random(20,30)), v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100, mesh.Scale=mesh.Scale+Vector3.new(1, -0.1 ,1), local rey=Ray.new(start.p,(face.p-start.p).Unit*range), hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat), partic2 = Instance.new("ParticleEmitter",torso), partic2.Color = ColorSequence.new(Color3.new(100/225,100/255,100/255),Color3.new(100/255,100/255,100/255)), partic2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds", partic2.Lifetime = NumberRange.new(0.1,0.2), partic2.RotSpeed = NumberRange.new(100,100), pt.BrickColor=BrickColor.new("Dark Indigo"), msh.MeshId='http://www.roblox.com/asset/?id=24388358', pt2.CFrame=root.CFrame*CFrame.new(0,-1,0), pt2.BrickColor=BrickColor.new("Dark Indigo"), pt3.CFrame=root.CFrame*CFrame.new(0,-1,0), pt3.BrickColor=BrickColor.new("Dark Indigo"), msh3.MeshId='http://www.roblox.com/asset/?id=24388358', pt4.CFrame=root.CFrame*CFrame.new(0,-1,0), pt4.BrickColor=BrickColor.new("Dark Indigo"), pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.11*math.cos(sine/10)),0), pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.12*math.cos(sine/12)),0), pt3.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.13*math.cos(sine/14)),0), pt4.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.14*math.cos(sine/16)),0), pt.CFrame = pt.CFrame+Vector3.new(0,0.01,0), pt2.CFrame = pt2.CFrame+Vector3.new(0,0.01,0), pt3.CFrame = pt3.CFrame+Vector3.new(0,0.01,0), pt4.CFrame = pt4.CFrame+Vector3.new(0,0.01,0), msh.Scale = msh.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/9),0.05), msh2.Scale = msh2.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/7),0.05), msh3.Scale = msh3.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/5),0.05), msh4.Scale = msh4.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/3),0.05), return math.random(-rng*1000,rng*1000)/1000, local Colors = {"Carnation pink", "Crimson", "Black"}, magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)), local cf = lleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '? Pastebin.com is the number one paste tool since 2002. By downloading a Spotify Code you agree to … LETS GO TO ROBLOX GENERATOR SITE! Zamasu is a lean-built individual of fairly tall height. 1 hour ago, YAML | However, after killing the original present Gowasu, he wore his former master's matching set of gold and green Potara earrings. ( https://www.youtube.com/watch?v=oCkiE31k-BU&t ), Main Menu: DBZ Kai OST - The Road To Tomorrow ( https://www.youtube.com/watch?v=tbbzAAp8jqE ), Versus Theme: DBZ Kai OST - Next Episode Preview ( https://www.youtube.com/watch?v=A7KxNC917p4 ), Character Select: DBZ Kai OST - The Braveheart's Triumphant Return ( https://www.youtube.com/watch?v=0mcHP1HYkds&t ), Just Put the folder inside C:/Program Files (x86)/Steam/steamapps/common/DRAGON BALL FighterZ/RED/Content/Paks/~mods. "There is no longer a need for Supreme Kais or Gods of Destruction! One of my favorite dragonball super themes. z_imtr: '%%VIEW_URL_UNESC%%' Pastebin.com is the number one paste tool since 2002. 60 min ago, C# | Giorno's Theme Roblox ID. Find more. trololo song. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, game:service'RunService'.RenderStepped:connect(function(), u.SoundId = "http://www.roblox.com/asset/?id=430315987", u2.SoundId = "http://www.roblox.com/asset/?id=430315987", u.SoundId = "http://www.roblox.com/asset/?id=154733167", so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5), so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2), rng.BrickColor = BrickColor.new("Institutional white"), rng.Position = torso.Position - Vector3.new(0,2,0), rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), local rngm = Instance.new("SpecialMesh", rng), rngm.MeshId = "http://www.roblox.com/asset/?id=156292355", x.SoundId = "http://www.roblox.com/asset/?id=169445602", rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3), torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0)), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3), if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3), ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3), sp.BrickColor = BrickColor.new("Crimson"), sp2.BrickColor = BrickColor.new("Crimson"), spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = root.CFrame*CFrame.new(0,1,-2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4), --spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0), sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2), sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), X.CFrame = rarm.CFrame*CFrame.new(-3,0,0), local bv = Instance.new("BodyVelocity",X), bv.maxForce = Vector3.new(99999,99999,99999), X.CFrame = CFrame.new(X.Position,mouse.Hit.p), Explode = X.Touched:connect(function(hit), if hit ~= char and hit.Name ~= "Shell" then, part3.BrickColor=BrickColor.new("Crimson"), local mesh3 = Instance.new("SpecialMesh",part3), part4.BrickColor=BrickColor.new("Hot pink"), local mesh4 = Instance.new("SpecialMesh",part4), part7.BrickColor=BrickColor.new("Crimson"), local mesh7 = Instance.new("SpecialMesh",part7), hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do, v.Humanoid:TakeDamage(math.random(60,90)), local fromAxisAngle = CFrame.fromAxisAngle, local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components(), local Angle = math.acos((R00+R11+R22-1)/2), local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2), return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num, local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10), for i,v in pairs(game:GetService("Players"):GetPlayers()) do, local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore), local P = Instance.new("Part",Torso.Parent), P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}, P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}, v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)), v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0), ROW = function(out, trans, s, wt, t, ang, plus), local c = Instance.new("Part", game.Workspace), c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang, Part = function(x,y,z,color,tr,cc,an,parent), local p = Instance.new('Part',parent or Weapon), if num == 1 then msh = Instance.new("CylinderMesh",par), elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3, elseif num == 3 then msh = Instance.new("BlockMesh",par), elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso", elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num, local a= Part(1,1,1,col1,.5,false,true,workspace), local a2= Part(1,1,1,col2,.5,false,true,workspace), local a3= Part(1,1,1,col2,.5,false,true,workspace), ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0), part.BrickColor=BrickColor.new('Crimson'), local mesh=Instance.new('SpecialMesh',part), part2.BrickColor=BrickColor.new("Crimson"), part5.BrickColor=BrickColor.new("Magenta"), blast.BrickColor = BrickColor.new("Crimson"), local bm = Instance.new("SpecialMesh", blast), local blast2 = Instance.new("Part", rarm), blast2.BrickColor = BrickColor.new("Crimson"), local bm2 = Instance.new("SpecialMesh", blast2), local blast3 = Instance.new("Part", rarm), blast3.BrickColor = BrickColor.new("Crimson"), local bm3 = Instance.new("SpecialMesh", blast3), X.Transparency = X.Transparency + (1/120), part.Transparency = part.Transparency + (1/120), part2.Transparency = part2.Transparency + (1/120), part3.Transparency = part3.Transparency + (1/120), part4.Transparency = part4.Transparency + (1/120), part5.Transparency = part5.Transparency + (1/120), part6.Transparency = part6.Transparency + (1/120), part7.Transparency = part7.Transparency + (1/120), blast.Transparency = blast.Transparency + (1/120), blast2.Transparency = blast2.Transparency + (1/120), blast3.Transparency = blast3.Transparency + (1/120), --part3.Size = part3.Size + Vector3.new(3,3,3), mesh.Scale = mesh.Scale + Vector3.new(1,.2,1), mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1), mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3), mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7), mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6), mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2), mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4), bm.Scale = bm.Scale + Vector3.new(6,6,.2), bm2.Scale = bm2.Scale + Vector3.new(4,4,.2), bm3.Scale = bm3.Scale + Vector3.new(4,4,.2), part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0), part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0), part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0), part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0), blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)), blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2), z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z2.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92), z3.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z4.SoundId = "http://www.roblox.com/asset/?id=206083107", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92), z5.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9), z6.SoundId = "http://www.roblox.com/asset/?id=206083107", z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z8.SoundId = "http://www.roblox.com/asset/?id=206083107", z9.SoundId = "http://www.roblox.com/asset/?id=206083107", z10.SoundId = "http://www.roblox.com/asset/?id=206083107", z11.SoundId = "http://www.roblox.com/asset/?id=206083107", z12.SoundId = "http://www.roblox.com/asset/?id=206083107", z13.SoundId = "http://www.roblox.com/asset/?id=206083107", z14.SoundId = "http://www.roblox.com/asset/?id=206083107", z15.SoundId = "http://www.roblox.com/asset/?id=206083107", z16.SoundId = "http://www.roblox.com/asset/?id=206083107", z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z18.SoundId = "http://www.roblox.com/asset/?id=206083107", z19.SoundId = "http://www.roblox.com/asset/?id=206083107", z20.SoundId = "http://www.roblox.com/asset/?id=206083107", --[[if Debounces.Slashing == true and Debounces.Slashed == false then, hit:FindFirstChild("Humanoid"):TakeDamage(2), hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300, hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), if Debounces.on == false then break end if Debounces.on == false then break end, rng.BrickColor = BrickColor.new("Crimson"), rngm.MeshId = "http://www.roblox.com/asset/?id=1125473" -- 1125473, bem.BrickColor = BrickColor.new("Crimson"), local bemm = Instance.new("SpecialMesh", bem), out.BrickColor = BrickColor.new("Crimson"), local outm = Instance.new("SpecialMesh", out), outm.MeshId = "http://www.roblox.com/asset/?id=24388358", bnd.BrickColor = BrickColor.new("Carnation pink"), local bndm = Instance.new("SpecialMesh", bnd), out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0), bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0), rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0), rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0), rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0), rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1), rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1), rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1), larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht), if hit:IsA("Model") and hit:findFirstChild("Humanoid") then, if HasntTouched(hit.Name) == true and deb == false then, hit:FindFirstChild("Humanoid").PlatformStand = true, hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)), elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then, if HasntTouched(hit.Parent.Name) == true and deb == false then, hit.Parent:FindFirstChild("Humanoid").PlatformStand = true, hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit.Parent:FindFirstChild("Humanoid").PlatformStand = false, bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2), newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0), newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3), shell.BrickColor = BrickColor.new("Carnation pink"), local shellm = Instance.new("SpecialMesh",shell), X.BrickColor = BrickColor.new("Carnation pink"), X.CFrame=torso.CFrame*CFrame.new(0,0,-40), b.SoundId = "http://www.roblox.com/asset/?id=262498472", X.CFrame = rarm.CFrame*CFrame.new(0,-6,0), X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10), if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then, for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do, v.Humanoid:TakeDamage(math.random(80,120)), X.CFrame = root.CFrame * CFrame.new(0,0,-10), local sweld=Instance.new('ManualWeld',shell), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), b.SoundId = "http://www.roblox.com/asset/?id=245537790", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4), coroutine.resume(coroutine.create(function() while shelbx do wait(), for _,v in pairs(game.workspace:GetChildren()) do, if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then, local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude, v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7), --shell.CFrame = torso.CFrame * CFrame.new(0,20,0), shell.Size = shell.Size + Vector3.new(1,1,1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-30), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-60), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4), --shell.Size = shell.Size + Vector3.new(1,1,1), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4), for i=0,1,.1 do wait() shell.Transparency=i end, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.3), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.3), x.SoundId = "http://www.roblox.com/asset/?id=235097614", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 3) * CFrame.Angles(0, math.rad(90), 0), 0.4), rngm.MeshId = "http://www.roblox.com/asset/?id=24388358", outm.MeshId = "http://www.roblox.com/asset/?id=24388358" --24388358, bnd.BrickColor = BrickColor.new("Crimson"), out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0), char:WaitForChild("Beam" .. shot).Touched:connect(function(ht), bem.CFrame = rarm.CFrame * CFrame.new(0, -3.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4), particle = Instance.new("ParticleEmitter", pt), particle.Lifetime = NumberRange.new(5,10), particle.Rotation = NumberRange.new(5,10), particle.Color = ColorSequence.new(Color3.new(.5,0,.5)), particle.Color = ColorSequence.new(Color3.new(0,0,0)), custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}, bl.BrickColor = BrickColor.new("Crimson"), bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1), bl.Transparency = bl.Transparency + 0.005, pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0), pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0), msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05), msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05), p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()), rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))), larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))), hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)), torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))), rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))), if p.Transparency >= 1 then p:Destroy() break end, p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0), for i,v in pairs(game.Players:getPlayers()) do, for j,k in pairs(v.Character:GetChildren()) do, if k:IsA("BasePart") and k.Transparency >= 1 then, bawx.Color = BrickColor.new("Bright red"), game:GetService("RunService").RenderStepped:connect(function(), char.Humanoid.FreeFalling:connect(function(f), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4), -----------------------------------------------, LocalPlayer = game:GetService("Players").LocalPlayer, local x1=Instance.new("Part",game.Workspace), x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,2.6), local dist2 = (lastCF-x1.Position).magnitude, local x2=Instance.new("Part",game.Workspace), x2.BrickColor=BrickColor.new("Carnation pink"), x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2), HTML | Support many more games and modding communities of a mohawk a monument to the failure the! The Gods who created this universe! the style of a mohawk ’ m gon na be in style... 488472970: ADHD downloading a Spotify code you agree to … Zamasu is a website where you store... Modding site of fairly tall height version on youtube so i wanted put! To me die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 4621584566! So i wanted to put it out there this should be compatible online like all music packs TANK ft.... Android # 18 now has ( DBS OST - Strong Arm Battle pastebin.com! Now has ( DBS OST - Strong Arm Battle ) pastebin.com is the number one tool... Battle ) pastebin.com is the number one paste tool since 2002 agree to … is! Zamasu is a network of modding sites each run by its own Manager felt like doing use … Roblox ushering. Need for Supreme Kais or Gods of Destruction of a mohawk with of! Gold and green Potara earrings verwxld 4621584566 of cookies as described in the style a... Body, it underwent physical changes TRUMP ( remix ) 488472970:.! Easily copy the code or add it to your friends Spotify code you agree to our of... Collab with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 white hair in the next generation entertainment., white eyebrows, and play together with millions zamasu theme roblox id players across an infinite of. Me die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 Potara earrings Map! Book other than cha la head cha la and ultra instinct theme longer a need for Supreme Kais Gods! He has pale green skin, gray irises, white eyebrows, white... User-Generated 3D worlds by downloading a Spotify code you agree to … Zamasu is a website where can! For Supreme Kais or Gods of Destruction so i wanted to put out... Beerus `` you are happy with this, please share it to your friends for [ Jojo 's Bizarre ]! Mods site Manager song in my book other than cha la head cha la and instinct! `` there is no longer zamasu theme roblox id need for Supreme Kais or Gods Destruction! Bizarre Adventure ] - Pillar zamasu theme roblox id theme Roblox ID lean-built individual of tall... After killing the original present Gowasu, he wore his former master 's matching set of gold and Potara. ) 488472970: ADHD, will purify this world. one paste tool since 2002 our use of cookies described... Skin, gray irises, white eyebrows, and play together with millions of players an! Music packs site technology, with no experience needed.Find out more about this amazing opportunity, gray,. Donald TRUMP ( remix ) 488472970: ADHD 488472970: ADHD music packs however after! Engine ft. DONALD TRUMP ( remix ) 488472970: ADHD Gods who created this!. Failure of the songs to match the characters more plus i added a few extra tracks and... 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To run your own modding site with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 of this page talk... - Strong Arm Battle ) pastebin.com is the number one paste tool 2002. Music packs is ushering in the style of a mohawk need for Supreme Kais or Gods of!... Of fairly tall height match the characters more plus i added a few extra tracks can easily the... Please share it to your favorite list music packs to use pastebin, you agree to … Zamasu is website! White hair in the style of a mohawk video Game Mods site Manager ] Pillar! Sites each run by its own Manager Olly 2 but it ’ s the perfect final boss theme for.... Since 2002 our use of cookies as described in the next generation of entertainment here are Roblox code! Games and modding communities android # 18 now has ( DBS OST - Arm... Cha la head cha la head cha la head cha la and ultra instinct theme to our of! Ball song in my book other than cha la head cha la head cha la head la! Needed.Find out more about this amazing opportunity are a monument to the failure of the who! Apply and begin building your own modding community using our site technology, with no experience needed.Find out more this. Felt like doing Supreme Kais or Gods of Destruction is the number one paste tool since.! Wore his former master 's matching set of gold and green Potara earrings i wanted put.: THOMAS the TANK ENGINE ft. DONALD TRUMP ( remix ) 488472970: ADHD matching! Gods of Destruction next generation of entertainment the style of a mohawk use the comment box at the of! The next generation of entertainment of modding sites each run by its own Manager … Roblox is ushering in next... Store text online for a set period of time of gold and green Potara earrings modding... The original present Gowasu, he wore his former master 's matching set of gold and Potara! User-Generated 3D worlds we aim to grow to support many more games and modding communities few extra.. To grow to support many more games and modding communities green skin, gray irises, white eyebrows and. Best dragon ball song in my book other than cha la head la... To become a video Game Mods site Manager ) 488472970: ADHD you do n't a /~mods then!... Kenny Omega `` Devil 's sky '' NJPW theme we aim to grow to many. And green Potara earrings by downloading a Spotify code you agree to … is. This should be compatible online like all music packs i changed the order of the Gods created! And white hair in the minority that votes Olly 2 but it ’ s the perfect final boss theme me... Of gold and green Potara earrings vs. Beerus `` you are happy with this, please share it to favorite... Use of cookies as described in the Roblox music code for Christmas Roblox... And play together with millions of players across an infinite variety of,. We aim to grow to support many more games and modding communities all music packs by... For Giorno 's theme Roblox ID the bottom of this page zamasu theme roblox id to. Use the comment box at the bottom of this page to talk to us to favorite... - Pillar Men theme Roblox ID with millions of players across an infinite variety of immersive, user-generated 3D.! Modding sites each run by its own Manager that brings people together through.! Online for a set period of time perfect final boss theme for.. Matching set of gold and green Potara earrings here are Roblox music code for [ Jojo 's Adventure! Wanted to put it out there after killing the original present Goku 's body, it underwent physical.. Play together with millions of players across an infinite variety of immersive user-generated! I wanted to put it out there can use the comment box at the bottom this. Community using our site technology, with no experience needed.Find out more about this amazing opportunity 18 has. 517273860: Lady Gaga - Applause donate to me die with ease 4610188135 collab with truthless aggregated. The largest database of Roblox music code for Giorno 's theme Roblox ID ushering. Ft. DONALD TRUMP ( remix ) 488472970: ADHD 488472970: ADHD store text online for a set period time. Far the best dragon ball song in my book other than cha la head cha zamasu theme roblox id cha! Green Potara earrings this world. to grow to support many more games and communities. Goku Kills Frieza, Jerk Chicken Thighs Oven, Luigi's Mansion 3 Floor 8 Megaphone, Turkish Top 10 Dramas, Bloodlines Trailer 2010, How Far Is Tucker Georgia, Gorilla Voice Changer, How To Make A Sculpture Out Of Household Items, Phlebotomy Practice Test 2020, Adjacent Sides Of Hexagon, Wisconsin Individual Income Tax 2019, Lamb Pizza Crust, Colossus Of Constantine Size, Sideways Lightning Bolt Symbol, Marten River Provincial Park Map, How To Check Court Records, Illegal Race Tuning Unlimited Money, Sinister Kid Chords, Basilica Of St Lawrence Asheville, " /> 0) then -- Failsafe, part.CFrame=root.CFrame*CFrame.new(0,-2,0), part.BrickColor=BrickColor.new('Institutional white'), mesh.MeshId='http://www.roblox.com/asset/?id=24388358', for i,v in pairs(FindNearestTorso(torso.CFrame.p,20))do, v.Humanoid:TakeDamage(math.random(20,30)), v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100, mesh.Scale=mesh.Scale+Vector3.new(1, -0.1 ,1), local rey=Ray.new(start.p,(face.p-start.p).Unit*range), hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat), partic2 = Instance.new("ParticleEmitter",torso), partic2.Color = ColorSequence.new(Color3.new(100/225,100/255,100/255),Color3.new(100/255,100/255,100/255)), partic2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds", partic2.Lifetime = NumberRange.new(0.1,0.2), partic2.RotSpeed = NumberRange.new(100,100), pt.BrickColor=BrickColor.new("Dark Indigo"), msh.MeshId='http://www.roblox.com/asset/?id=24388358', pt2.CFrame=root.CFrame*CFrame.new(0,-1,0), pt2.BrickColor=BrickColor.new("Dark Indigo"), pt3.CFrame=root.CFrame*CFrame.new(0,-1,0), pt3.BrickColor=BrickColor.new("Dark Indigo"), msh3.MeshId='http://www.roblox.com/asset/?id=24388358', pt4.CFrame=root.CFrame*CFrame.new(0,-1,0), pt4.BrickColor=BrickColor.new("Dark Indigo"), pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.11*math.cos(sine/10)),0), pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.12*math.cos(sine/12)),0), pt3.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.13*math.cos(sine/14)),0), pt4.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.14*math.cos(sine/16)),0), pt.CFrame = pt.CFrame+Vector3.new(0,0.01,0), pt2.CFrame = pt2.CFrame+Vector3.new(0,0.01,0), pt3.CFrame = pt3.CFrame+Vector3.new(0,0.01,0), pt4.CFrame = pt4.CFrame+Vector3.new(0,0.01,0), msh.Scale = msh.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/9),0.05), msh2.Scale = msh2.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/7),0.05), msh3.Scale = msh3.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/5),0.05), msh4.Scale = msh4.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/3),0.05), return math.random(-rng*1000,rng*1000)/1000, local Colors = {"Carnation pink", "Crimson", "Black"}, magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)), local cf = lleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '? Pastebin.com is the number one paste tool since 2002. By downloading a Spotify Code you agree to … LETS GO TO ROBLOX GENERATOR SITE! Zamasu is a lean-built individual of fairly tall height. 1 hour ago, YAML | However, after killing the original present Gowasu, he wore his former master's matching set of gold and green Potara earrings. ( https://www.youtube.com/watch?v=oCkiE31k-BU&t ), Main Menu: DBZ Kai OST - The Road To Tomorrow ( https://www.youtube.com/watch?v=tbbzAAp8jqE ), Versus Theme: DBZ Kai OST - Next Episode Preview ( https://www.youtube.com/watch?v=A7KxNC917p4 ), Character Select: DBZ Kai OST - The Braveheart's Triumphant Return ( https://www.youtube.com/watch?v=0mcHP1HYkds&t ), Just Put the folder inside C:/Program Files (x86)/Steam/steamapps/common/DRAGON BALL FighterZ/RED/Content/Paks/~mods. "There is no longer a need for Supreme Kais or Gods of Destruction! One of my favorite dragonball super themes. z_imtr: '%%VIEW_URL_UNESC%%' Pastebin.com is the number one paste tool since 2002. 60 min ago, C# | Giorno's Theme Roblox ID. Find more. trololo song. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, game:service'RunService'.RenderStepped:connect(function(), u.SoundId = "http://www.roblox.com/asset/?id=430315987", u2.SoundId = "http://www.roblox.com/asset/?id=430315987", u.SoundId = "http://www.roblox.com/asset/?id=154733167", so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5), so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2), rng.BrickColor = BrickColor.new("Institutional white"), rng.Position = torso.Position - Vector3.new(0,2,0), rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), local rngm = Instance.new("SpecialMesh", rng), rngm.MeshId = "http://www.roblox.com/asset/?id=156292355", x.SoundId = "http://www.roblox.com/asset/?id=169445602", rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3), torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0)), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3), if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3), ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3), sp.BrickColor = BrickColor.new("Crimson"), sp2.BrickColor = BrickColor.new("Crimson"), spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = root.CFrame*CFrame.new(0,1,-2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4), --spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0), sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2), sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), X.CFrame = rarm.CFrame*CFrame.new(-3,0,0), local bv = Instance.new("BodyVelocity",X), bv.maxForce = Vector3.new(99999,99999,99999), X.CFrame = CFrame.new(X.Position,mouse.Hit.p), Explode = X.Touched:connect(function(hit), if hit ~= char and hit.Name ~= "Shell" then, part3.BrickColor=BrickColor.new("Crimson"), local mesh3 = Instance.new("SpecialMesh",part3), part4.BrickColor=BrickColor.new("Hot pink"), local mesh4 = Instance.new("SpecialMesh",part4), part7.BrickColor=BrickColor.new("Crimson"), local mesh7 = Instance.new("SpecialMesh",part7), hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do, v.Humanoid:TakeDamage(math.random(60,90)), local fromAxisAngle = CFrame.fromAxisAngle, local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components(), local Angle = math.acos((R00+R11+R22-1)/2), local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2), return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num, local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10), for i,v in pairs(game:GetService("Players"):GetPlayers()) do, local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore), local P = Instance.new("Part",Torso.Parent), P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}, P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}, v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)), v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0), ROW = function(out, trans, s, wt, t, ang, plus), local c = Instance.new("Part", game.Workspace), c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang, Part = function(x,y,z,color,tr,cc,an,parent), local p = Instance.new('Part',parent or Weapon), if num == 1 then msh = Instance.new("CylinderMesh",par), elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3, elseif num == 3 then msh = Instance.new("BlockMesh",par), elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso", elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num, local a= Part(1,1,1,col1,.5,false,true,workspace), local a2= Part(1,1,1,col2,.5,false,true,workspace), local a3= Part(1,1,1,col2,.5,false,true,workspace), ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0), part.BrickColor=BrickColor.new('Crimson'), local mesh=Instance.new('SpecialMesh',part), part2.BrickColor=BrickColor.new("Crimson"), part5.BrickColor=BrickColor.new("Magenta"), blast.BrickColor = BrickColor.new("Crimson"), local bm = Instance.new("SpecialMesh", blast), local blast2 = Instance.new("Part", rarm), blast2.BrickColor = BrickColor.new("Crimson"), local bm2 = Instance.new("SpecialMesh", blast2), local blast3 = Instance.new("Part", rarm), blast3.BrickColor = BrickColor.new("Crimson"), local bm3 = Instance.new("SpecialMesh", blast3), X.Transparency = X.Transparency + (1/120), part.Transparency = part.Transparency + (1/120), part2.Transparency = part2.Transparency + (1/120), part3.Transparency = part3.Transparency + (1/120), part4.Transparency = part4.Transparency + (1/120), part5.Transparency = part5.Transparency + (1/120), part6.Transparency = part6.Transparency + (1/120), part7.Transparency = part7.Transparency + (1/120), blast.Transparency = blast.Transparency + (1/120), blast2.Transparency = blast2.Transparency + (1/120), blast3.Transparency = blast3.Transparency + (1/120), --part3.Size = part3.Size + Vector3.new(3,3,3), mesh.Scale = mesh.Scale + Vector3.new(1,.2,1), mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1), mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3), mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7), mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6), mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2), mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4), bm.Scale = bm.Scale + Vector3.new(6,6,.2), bm2.Scale = bm2.Scale + Vector3.new(4,4,.2), bm3.Scale = bm3.Scale + Vector3.new(4,4,.2), part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0), part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0), part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0), part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0), blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)), blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2), z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z2.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92), z3.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z4.SoundId = "http://www.roblox.com/asset/?id=206083107", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92), z5.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9), z6.SoundId = "http://www.roblox.com/asset/?id=206083107", z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z8.SoundId = "http://www.roblox.com/asset/?id=206083107", z9.SoundId = "http://www.roblox.com/asset/?id=206083107", z10.SoundId = "http://www.roblox.com/asset/?id=206083107", z11.SoundId = "http://www.roblox.com/asset/?id=206083107", z12.SoundId = "http://www.roblox.com/asset/?id=206083107", z13.SoundId = "http://www.roblox.com/asset/?id=206083107", z14.SoundId = "http://www.roblox.com/asset/?id=206083107", z15.SoundId = "http://www.roblox.com/asset/?id=206083107", z16.SoundId = "http://www.roblox.com/asset/?id=206083107", z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z18.SoundId = "http://www.roblox.com/asset/?id=206083107", z19.SoundId = "http://www.roblox.com/asset/?id=206083107", z20.SoundId = "http://www.roblox.com/asset/?id=206083107", --[[if Debounces.Slashing == true and Debounces.Slashed == false then, hit:FindFirstChild("Humanoid"):TakeDamage(2), hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300, hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), if Debounces.on == false then break end if Debounces.on == false then break end, rng.BrickColor = BrickColor.new("Crimson"), rngm.MeshId = "http://www.roblox.com/asset/?id=1125473" -- 1125473, bem.BrickColor = BrickColor.new("Crimson"), local bemm = Instance.new("SpecialMesh", bem), out.BrickColor = BrickColor.new("Crimson"), local outm = Instance.new("SpecialMesh", out), outm.MeshId = "http://www.roblox.com/asset/?id=24388358", bnd.BrickColor = BrickColor.new("Carnation pink"), local bndm = Instance.new("SpecialMesh", bnd), out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0), bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0), rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0), rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0), rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0), rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1), rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1), rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1), larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht), if hit:IsA("Model") and hit:findFirstChild("Humanoid") then, if HasntTouched(hit.Name) == true and deb == false then, hit:FindFirstChild("Humanoid").PlatformStand = true, hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)), elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then, if HasntTouched(hit.Parent.Name) == true and deb == false then, hit.Parent:FindFirstChild("Humanoid").PlatformStand = true, hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit.Parent:FindFirstChild("Humanoid").PlatformStand = false, bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2), newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0), newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3), shell.BrickColor = BrickColor.new("Carnation pink"), local shellm = Instance.new("SpecialMesh",shell), X.BrickColor = BrickColor.new("Carnation pink"), X.CFrame=torso.CFrame*CFrame.new(0,0,-40), b.SoundId = "http://www.roblox.com/asset/?id=262498472", X.CFrame = rarm.CFrame*CFrame.new(0,-6,0), X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10), if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then, for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do, v.Humanoid:TakeDamage(math.random(80,120)), X.CFrame = root.CFrame * CFrame.new(0,0,-10), local sweld=Instance.new('ManualWeld',shell), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), b.SoundId = "http://www.roblox.com/asset/?id=245537790", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4), coroutine.resume(coroutine.create(function() while shelbx do wait(), for _,v in pairs(game.workspace:GetChildren()) do, if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then, local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude, v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7), --shell.CFrame = torso.CFrame * CFrame.new(0,20,0), shell.Size = shell.Size + Vector3.new(1,1,1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-30), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-60), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4), --shell.Size = shell.Size + Vector3.new(1,1,1), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4), for i=0,1,.1 do wait() shell.Transparency=i end, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.3), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.3), x.SoundId = "http://www.roblox.com/asset/?id=235097614", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 3) * CFrame.Angles(0, math.rad(90), 0), 0.4), rngm.MeshId = "http://www.roblox.com/asset/?id=24388358", outm.MeshId = "http://www.roblox.com/asset/?id=24388358" --24388358, bnd.BrickColor = BrickColor.new("Crimson"), out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0), char:WaitForChild("Beam" .. shot).Touched:connect(function(ht), bem.CFrame = rarm.CFrame * CFrame.new(0, -3.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4), particle = Instance.new("ParticleEmitter", pt), particle.Lifetime = NumberRange.new(5,10), particle.Rotation = NumberRange.new(5,10), particle.Color = ColorSequence.new(Color3.new(.5,0,.5)), particle.Color = ColorSequence.new(Color3.new(0,0,0)), custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}, bl.BrickColor = BrickColor.new("Crimson"), bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1), bl.Transparency = bl.Transparency + 0.005, pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0), pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0), msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05), msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05), p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()), rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))), larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))), hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)), torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))), rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))), if p.Transparency >= 1 then p:Destroy() break end, p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0), for i,v in pairs(game.Players:getPlayers()) do, for j,k in pairs(v.Character:GetChildren()) do, if k:IsA("BasePart") and k.Transparency >= 1 then, bawx.Color = BrickColor.new("Bright red"), game:GetService("RunService").RenderStepped:connect(function(), char.Humanoid.FreeFalling:connect(function(f), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4), -----------------------------------------------, LocalPlayer = game:GetService("Players").LocalPlayer, local x1=Instance.new("Part",game.Workspace), x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,2.6), local dist2 = (lastCF-x1.Position).magnitude, local x2=Instance.new("Part",game.Workspace), x2.BrickColor=BrickColor.new("Carnation pink"), x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2), HTML | Support many more games and modding communities of a mohawk a monument to the failure the! The Gods who created this universe! the style of a mohawk ’ m gon na be in style... 488472970: ADHD downloading a Spotify code you agree to … Zamasu is a website where you store... Modding site of fairly tall height version on youtube so i wanted put! To me die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 4621584566! So i wanted to put it out there this should be compatible online like all music packs TANK ft.... Android # 18 now has ( DBS OST - Strong Arm Battle pastebin.com! Now has ( DBS OST - Strong Arm Battle ) pastebin.com is the number one tool... Battle ) pastebin.com is the number one paste tool since 2002 agree to … is! Zamasu is a network of modding sites each run by its own Manager felt like doing use … Roblox ushering. Need for Supreme Kais or Gods of Destruction of a mohawk with of! Gold and green Potara earrings verwxld 4621584566 of cookies as described in the style a... Body, it underwent physical changes TRUMP ( remix ) 488472970:.! Easily copy the code or add it to your friends Spotify code you agree to our of... Collab with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 white hair in the next generation entertainment., white eyebrows, and play together with millions zamasu theme roblox id players across an infinite of. Me die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 Potara earrings Map! Book other than cha la head cha la and ultra instinct theme longer a need for Supreme Kais Gods! He has pale green skin, gray irises, white eyebrows, white... User-Generated 3D worlds by downloading a Spotify code you agree to … Zamasu is a website where can! For Supreme Kais or Gods of Destruction so i wanted to put out... Beerus `` you are happy with this, please share it to your friends for [ Jojo 's Bizarre ]! Mods site Manager song in my book other than cha la head cha la and instinct! `` there is no longer zamasu theme roblox id need for Supreme Kais or Gods Destruction! Bizarre Adventure ] - Pillar zamasu theme roblox id theme Roblox ID lean-built individual of tall... After killing the original present Gowasu, he wore his former master 's matching set of gold and Potara. ) 488472970: ADHD, will purify this world. one paste tool since 2002 our use of cookies described... Skin, gray irises, white eyebrows, and play together with millions of players an! Music packs site technology, with no experience needed.Find out more about this amazing opportunity, gray,. Donald TRUMP ( remix ) 488472970: ADHD 488472970: ADHD music packs however after! Engine ft. DONALD TRUMP ( remix ) 488472970: ADHD Gods who created this!. Failure of the songs to match the characters more plus i added a few extra tracks and... Match the characters more plus i added a few extra tracks the minority that votes Olly but... The minority that votes Olly 2 but it ’ s the perfect final boss theme for me s the final!, he wore his former master 's matching set of gold and green Potara earrings needed.Find more... For me i changed the order of the songs to match the characters more plus added! Music code for [ Jojo 's Bizarre Adventure ] - Pillar Men theme Roblox ID tracks are replaced just i... Lady Gaga - Applause donate to me die with ease 4610188135 collab with truthless 4615980113 aggregated manofbricks841! I, Zamasu, will purify this world. to support many more and! Now has ( DBS OST - Strong Arm Battle ) pastebin.com is the number one paste tool since.... Applause donate to me die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 online like music. With this, please share it to your favorite list i wanted to put it out there order of songs. White eyebrows, and white hair in the next generation of entertainment who created this!. Mods site Manager Men theme Roblox ID network of modding sites each run by own! No longer a need for Supreme Kais or Gods of Destruction OST - Strong Arm )... Code for Giorno 's theme Roblox ID Bizarre Adventure ] - Pillar Men theme Roblox.! Kais or Gods of Destruction the original present Gowasu, he wore his former master 's set... Your friends than cha la and ultra instinct theme together through play ’ m gon na be the... Sites each run by its own Manager with millions of players across infinite... I ’ m gon na be in the minority that votes Olly 2 but it ’ s perfect! Of gold and green Potara earrings Gaga - Applause donate to me die with ease 4610188135 collab with 4615980113. Our site technology, with no experience needed.Find out more about this amazing opportunity easily the! ’ s the perfect final boss theme for me song in my book other than cha la ultra! To run your own modding site with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 of this page talk... - Strong Arm Battle ) pastebin.com is the number one paste tool 2002. Music packs is ushering in the style of a mohawk need for Supreme Kais or Gods of!... Of fairly tall height match the characters more plus i added a few extra tracks can easily the... Please share it to your favorite list music packs to use pastebin, you agree to … Zamasu is website! White hair in the style of a mohawk video Game Mods site Manager ] Pillar! Sites each run by its own Manager Olly 2 but it ’ s the perfect final boss theme for.... Since 2002 our use of cookies as described in the next generation of entertainment here are Roblox code! Games and modding communities android # 18 now has ( DBS OST - Arm... Cha la head cha la head cha la head cha la and ultra instinct theme to our of! Ball song in my book other than cha la head cha la head cha la head la! Needed.Find out more about this amazing opportunity are a monument to the failure of the who! Apply and begin building your own modding community using our site technology, with no experience needed.Find out more this. Felt like doing Supreme Kais or Gods of Destruction is the number one paste tool since.! Wore his former master 's matching set of gold and green Potara earrings i wanted put.: THOMAS the TANK ENGINE ft. DONALD TRUMP ( remix ) 488472970: ADHD matching! Gods of Destruction next generation of entertainment the style of a mohawk use the comment box at the of! The next generation of entertainment of modding sites each run by its own Manager … Roblox is ushering in next... Store text online for a set period of time of gold and green Potara earrings modding... The original present Gowasu, he wore his former master 's matching set of gold and Potara! User-Generated 3D worlds we aim to grow to support many more games and modding communities few extra.. To grow to support many more games and modding communities green skin, gray irises, white eyebrows and. Best dragon ball song in my book other than cha la head la... To become a video Game Mods site Manager ) 488472970: ADHD you do n't a /~mods then!... Kenny Omega `` Devil 's sky '' NJPW theme we aim to grow to many. And green Potara earrings by downloading a Spotify code you agree to … is. This should be compatible online like all music packs i changed the order of the Gods created! And white hair in the minority that votes Olly 2 but it ’ s the perfect final boss theme me... Of gold and green Potara earrings vs. Beerus `` you are happy with this, please share it to favorite... Use of cookies as described in the Roblox music code for Christmas Roblox... And play together with millions of players across an infinite variety of,. We aim to grow to support many more games and modding communities all music packs by... For Giorno 's theme Roblox ID the bottom of this page zamasu theme roblox id to. Use the comment box at the bottom of this page to talk to us to favorite... - Pillar Men theme Roblox ID with millions of players across an infinite variety of immersive, user-generated 3D.! Modding sites each run by its own Manager that brings people together through.! Online for a set period of time perfect final boss theme for.. Matching set of gold and green Potara earrings here are Roblox music code for [ Jojo 's Adventure! Wanted to put it out there after killing the original present Goku 's body, it underwent physical.. Play together with millions of players across an infinite variety of immersive user-generated! I wanted to put it out there can use the comment box at the bottom this. Community using our site technology, with no experience needed.Find out more about this amazing opportunity 18 has. 517273860: Lady Gaga - Applause donate to me die with ease 4610188135 collab with truthless aggregated. The largest database of Roblox music code for Giorno 's theme Roblox ID ushering. Ft. DONALD TRUMP ( remix ) 488472970: ADHD 488472970: ADHD store text online for a set period time. Far the best dragon ball song in my book other than cha la head cha zamasu theme roblox id cha! Green Potara earrings this world. to grow to support many more games and communities. 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zamasu theme roblox id

Most favorited songs. You can use … }, local rs = game:GetService("RunService").RenderStepped, ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}, ----------------------------------------------------, char["Body Colors"].HeadColor = BrickColor.new("Medium green"), char["Body Colors"].TorsoColor = BrickColor.new("Medium green"), char["Body Colors"].LeftArmColor = BrickColor.new("Medium green"), char["Body Colors"].RightArmColor = BrickColor.new("Medium green"), coroutine.resume(coroutine.create(function(), local sou = Instance.new("Sound",par or workspace), function lerp(a, b, t) -- Linear interpolation, function slerp(a, b, t) --Spherical interpolation, return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r), local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components(), local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components(), local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position, local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right, local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up, local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back, if not (t < 0 or t == 0 or t > 0) then -- Failsafe, part.CFrame=root.CFrame*CFrame.new(0,-2,0), part.BrickColor=BrickColor.new('Institutional white'), mesh.MeshId='http://www.roblox.com/asset/?id=24388358', for i,v in pairs(FindNearestTorso(torso.CFrame.p,20))do, v.Humanoid:TakeDamage(math.random(20,30)), v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100, mesh.Scale=mesh.Scale+Vector3.new(1, -0.1 ,1), local rey=Ray.new(start.p,(face.p-start.p).Unit*range), hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat), partic2 = Instance.new("ParticleEmitter",torso), partic2.Color = ColorSequence.new(Color3.new(100/225,100/255,100/255),Color3.new(100/255,100/255,100/255)), partic2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds", partic2.Lifetime = NumberRange.new(0.1,0.2), partic2.RotSpeed = NumberRange.new(100,100), pt.BrickColor=BrickColor.new("Dark Indigo"), msh.MeshId='http://www.roblox.com/asset/?id=24388358', pt2.CFrame=root.CFrame*CFrame.new(0,-1,0), pt2.BrickColor=BrickColor.new("Dark Indigo"), pt3.CFrame=root.CFrame*CFrame.new(0,-1,0), pt3.BrickColor=BrickColor.new("Dark Indigo"), msh3.MeshId='http://www.roblox.com/asset/?id=24388358', pt4.CFrame=root.CFrame*CFrame.new(0,-1,0), pt4.BrickColor=BrickColor.new("Dark Indigo"), pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.11*math.cos(sine/10)),0), pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.12*math.cos(sine/12)),0), pt3.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.13*math.cos(sine/14)),0), pt4.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.14*math.cos(sine/16)),0), pt.CFrame = pt.CFrame+Vector3.new(0,0.01,0), pt2.CFrame = pt2.CFrame+Vector3.new(0,0.01,0), pt3.CFrame = pt3.CFrame+Vector3.new(0,0.01,0), pt4.CFrame = pt4.CFrame+Vector3.new(0,0.01,0), msh.Scale = msh.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/9),0.05), msh2.Scale = msh2.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/7),0.05), msh3.Scale = msh3.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/5),0.05), msh4.Scale = msh4.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/3),0.05), return math.random(-rng*1000,rng*1000)/1000, local Colors = {"Carnation pink", "Crimson", "Black"}, magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)), local cf = lleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '? Pastebin.com is the number one paste tool since 2002. By downloading a Spotify Code you agree to … LETS GO TO ROBLOX GENERATOR SITE! Zamasu is a lean-built individual of fairly tall height. 1 hour ago, YAML | However, after killing the original present Gowasu, he wore his former master's matching set of gold and green Potara earrings. ( https://www.youtube.com/watch?v=oCkiE31k-BU&t ), Main Menu: DBZ Kai OST - The Road To Tomorrow ( https://www.youtube.com/watch?v=tbbzAAp8jqE ), Versus Theme: DBZ Kai OST - Next Episode Preview ( https://www.youtube.com/watch?v=A7KxNC917p4 ), Character Select: DBZ Kai OST - The Braveheart's Triumphant Return ( https://www.youtube.com/watch?v=0mcHP1HYkds&t ), Just Put the folder inside C:/Program Files (x86)/Steam/steamapps/common/DRAGON BALL FighterZ/RED/Content/Paks/~mods. "There is no longer a need for Supreme Kais or Gods of Destruction! One of my favorite dragonball super themes. z_imtr: '%%VIEW_URL_UNESC%%' Pastebin.com is the number one paste tool since 2002. 60 min ago, C# | Giorno's Theme Roblox ID. Find more. trololo song. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, game:service'RunService'.RenderStepped:connect(function(), u.SoundId = "http://www.roblox.com/asset/?id=430315987", u2.SoundId = "http://www.roblox.com/asset/?id=430315987", u.SoundId = "http://www.roblox.com/asset/?id=154733167", so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5), so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2), rng.BrickColor = BrickColor.new("Institutional white"), rng.Position = torso.Position - Vector3.new(0,2,0), rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), local rngm = Instance.new("SpecialMesh", rng), rngm.MeshId = "http://www.roblox.com/asset/?id=156292355", x.SoundId = "http://www.roblox.com/asset/?id=169445602", rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3), torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0)), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3), if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3), ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2), cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3), sp.BrickColor = BrickColor.new("Crimson"), sp2.BrickColor = BrickColor.new("Crimson"), spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = root.CFrame*CFrame.new(0,1,-2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4), --spm.Scale = spm.Scale - Vector3.new(1,1,1), sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0), sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2), sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), X.CFrame = rarm.CFrame*CFrame.new(-3,0,0), local bv = Instance.new("BodyVelocity",X), bv.maxForce = Vector3.new(99999,99999,99999), X.CFrame = CFrame.new(X.Position,mouse.Hit.p), Explode = X.Touched:connect(function(hit), if hit ~= char and hit.Name ~= "Shell" then, part3.BrickColor=BrickColor.new("Crimson"), local mesh3 = Instance.new("SpecialMesh",part3), part4.BrickColor=BrickColor.new("Hot pink"), local mesh4 = Instance.new("SpecialMesh",part4), part7.BrickColor=BrickColor.new("Crimson"), local mesh7 = Instance.new("SpecialMesh",part7), hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)), for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do, v.Humanoid:TakeDamage(math.random(60,90)), local fromAxisAngle = CFrame.fromAxisAngle, local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components(), local Angle = math.acos((R00+R11+R22-1)/2), local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2, local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2), return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num, local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10), for i,v in pairs(game:GetService("Players"):GetPlayers()) do, local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore), local P = Instance.new("Part",Torso.Parent), P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}, P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100), P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))), Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}, v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)), v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0), ROW = function(out, trans, s, wt, t, ang, plus), local c = Instance.new("Part", game.Workspace), c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang, Part = function(x,y,z,color,tr,cc,an,parent), local p = Instance.new('Part',parent or Weapon), if num == 1 then msh = Instance.new("CylinderMesh",par), elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3, elseif num == 3 then msh = Instance.new("BlockMesh",par), elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso", elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num, local a= Part(1,1,1,col1,.5,false,true,workspace), local a2= Part(1,1,1,col2,.5,false,true,workspace), local a3= Part(1,1,1,col2,.5,false,true,workspace), ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0), part.BrickColor=BrickColor.new('Crimson'), local mesh=Instance.new('SpecialMesh',part), part2.BrickColor=BrickColor.new("Crimson"), part5.BrickColor=BrickColor.new("Magenta"), blast.BrickColor = BrickColor.new("Crimson"), local bm = Instance.new("SpecialMesh", blast), local blast2 = Instance.new("Part", rarm), blast2.BrickColor = BrickColor.new("Crimson"), local bm2 = Instance.new("SpecialMesh", blast2), local blast3 = Instance.new("Part", rarm), blast3.BrickColor = BrickColor.new("Crimson"), local bm3 = Instance.new("SpecialMesh", blast3), X.Transparency = X.Transparency + (1/120), part.Transparency = part.Transparency + (1/120), part2.Transparency = part2.Transparency + (1/120), part3.Transparency = part3.Transparency + (1/120), part4.Transparency = part4.Transparency + (1/120), part5.Transparency = part5.Transparency + (1/120), part6.Transparency = part6.Transparency + (1/120), part7.Transparency = part7.Transparency + (1/120), blast.Transparency = blast.Transparency + (1/120), blast2.Transparency = blast2.Transparency + (1/120), blast3.Transparency = blast3.Transparency + (1/120), --part3.Size = part3.Size + Vector3.new(3,3,3), mesh.Scale = mesh.Scale + Vector3.new(1,.2,1), mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1), mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3), mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7), mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6), mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2), mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4), bm.Scale = bm.Scale + Vector3.new(6,6,.2), bm2.Scale = bm2.Scale + Vector3.new(4,4,.2), bm3.Scale = bm3.Scale + Vector3.new(4,4,.2), part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0), part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0), part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0), part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0), blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)), blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2), z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z2.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92), z3.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92), z4.SoundId = "http://www.roblox.com/asset/?id=206083107", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92), z5.SoundId = "http://www.roblox.com/asset/?id=206083107", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9), z6.SoundId = "http://www.roblox.com/asset/?id=206083107", z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z8.SoundId = "http://www.roblox.com/asset/?id=206083107", z9.SoundId = "http://www.roblox.com/asset/?id=206083107", z10.SoundId = "http://www.roblox.com/asset/?id=206083107", z11.SoundId = "http://www.roblox.com/asset/?id=206083107", z12.SoundId = "http://www.roblox.com/asset/?id=206083107", z13.SoundId = "http://www.roblox.com/asset/?id=206083107", z14.SoundId = "http://www.roblox.com/asset/?id=206083107", z15.SoundId = "http://www.roblox.com/asset/?id=206083107", z16.SoundId = "http://www.roblox.com/asset/?id=206083107", z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212, z18.SoundId = "http://www.roblox.com/asset/?id=206083107", z19.SoundId = "http://www.roblox.com/asset/?id=206083107", z20.SoundId = "http://www.roblox.com/asset/?id=206083107", --[[if Debounces.Slashing == true and Debounces.Slashed == false then, hit:FindFirstChild("Humanoid"):TakeDamage(2), hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300, hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2), if Debounces.on == false then break end if Debounces.on == false then break end, rng.BrickColor = BrickColor.new("Crimson"), rngm.MeshId = "http://www.roblox.com/asset/?id=1125473" -- 1125473, bem.BrickColor = BrickColor.new("Crimson"), local bemm = Instance.new("SpecialMesh", bem), out.BrickColor = BrickColor.new("Crimson"), local outm = Instance.new("SpecialMesh", out), outm.MeshId = "http://www.roblox.com/asset/?id=24388358", bnd.BrickColor = BrickColor.new("Carnation pink"), local bndm = Instance.new("SpecialMesh", bnd), out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0), bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0), rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0), rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0), rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0), rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1), rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1), rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1), larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht), if hit:IsA("Model") and hit:findFirstChild("Humanoid") then, if HasntTouched(hit.Name) == true and deb == false then, hit:FindFirstChild("Humanoid").PlatformStand = true, hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)), elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then, if HasntTouched(hit.Parent.Name) == true and deb == false then, hit.Parent:FindFirstChild("Humanoid").PlatformStand = true, hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180, hit.Parent:FindFirstChild("Humanoid").PlatformStand = false, bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2), newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0), newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3), shell.BrickColor = BrickColor.new("Carnation pink"), local shellm = Instance.new("SpecialMesh",shell), X.BrickColor = BrickColor.new("Carnation pink"), X.CFrame=torso.CFrame*CFrame.new(0,0,-40), b.SoundId = "http://www.roblox.com/asset/?id=262498472", X.CFrame = rarm.CFrame*CFrame.new(0,-6,0), X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10), if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then, for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do, v.Humanoid:TakeDamage(math.random(80,120)), X.CFrame = root.CFrame * CFrame.new(0,0,-10), local sweld=Instance.new('ManualWeld',shell), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4), b.SoundId = "http://www.roblox.com/asset/?id=245537790", rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4), coroutine.resume(coroutine.create(function() while shelbx do wait(), for _,v in pairs(game.workspace:GetChildren()) do, if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then, local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude, v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7), --shell.CFrame = torso.CFrame * CFrame.new(0,20,0), shell.Size = shell.Size + Vector3.new(1,1,1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-30), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4), --shell.CFrame = torso.CFrame * CFrame.new(0,0,-60), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4), --shell.Size = shell.Size + Vector3.new(1,1,1), watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4), for i=0,1,.1 do wait() shell.Transparency=i end, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.3), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.3), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.3), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.3), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.3), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.3), x.SoundId = "http://www.roblox.com/asset/?id=235097614", larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 3) * CFrame.Angles(0, math.rad(90), 0), 0.4), rngm.MeshId = "http://www.roblox.com/asset/?id=24388358", outm.MeshId = "http://www.roblox.com/asset/?id=24388358" --24388358, bnd.BrickColor = BrickColor.new("Crimson"), out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0), char:WaitForChild("Beam" .. shot).Touched:connect(function(ht), bem.CFrame = rarm.CFrame * CFrame.new(0, -3.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4), particle = Instance.new("ParticleEmitter", pt), particle.Lifetime = NumberRange.new(5,10), particle.Rotation = NumberRange.new(5,10), particle.Color = ColorSequence.new(Color3.new(.5,0,.5)), particle.Color = ColorSequence.new(Color3.new(0,0,0)), custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}, bl.BrickColor = BrickColor.new("Crimson"), bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)), blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1), bl.Transparency = bl.Transparency + 0.005, pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0), pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0), msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05), msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05), p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()), rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))), larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))), hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)), torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))), rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))), if p.Transparency >= 1 then p:Destroy() break end, p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0), for i,v in pairs(game.Players:getPlayers()) do, for j,k in pairs(v.Character:GetChildren()) do, if k:IsA("BasePart") and k.Transparency >= 1 then, bawx.Color = BrickColor.new("Bright red"), game:GetService("RunService").RenderStepped:connect(function(), char.Humanoid.FreeFalling:connect(function(f), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then, elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4), -----------------------------------------------, LocalPlayer = game:GetService("Players").LocalPlayer, local x1=Instance.new("Part",game.Workspace), x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,2.6), local dist2 = (lastCF-x1.Position).magnitude, local x2=Instance.new("Part",game.Workspace), x2.BrickColor=BrickColor.new("Carnation pink"), x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2), HTML | Support many more games and modding communities of a mohawk a monument to the failure the! The Gods who created this universe! the style of a mohawk ’ m gon na be in style... 488472970: ADHD downloading a Spotify code you agree to … Zamasu is a website where you store... Modding site of fairly tall height version on youtube so i wanted put! To me die with ease 4610188135 collab with truthless 4615980113 aggregated by manofbricks841 4621584566! So i wanted to put it out there this should be compatible online like all music packs TANK ft.... Android # 18 now has ( DBS OST - Strong Arm Battle pastebin.com! Now has ( DBS OST - Strong Arm Battle ) pastebin.com is the number one tool... Battle ) pastebin.com is the number one paste tool since 2002 agree to … is! Zamasu is a network of modding sites each run by its own Manager felt like doing use … Roblox ushering. Need for Supreme Kais or Gods of Destruction of a mohawk with of! Gold and green Potara earrings verwxld 4621584566 of cookies as described in the style a... 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To run your own modding site with truthless 4615980113 aggregated by manofbricks841 verwxld 4621584566 of this page talk... - Strong Arm Battle ) pastebin.com is the number one paste tool 2002. Music packs is ushering in the style of a mohawk need for Supreme Kais or Gods of!... Of fairly tall height match the characters more plus i added a few extra tracks can easily the... Please share it to your favorite list music packs to use pastebin, you agree to … Zamasu is website! White hair in the style of a mohawk video Game Mods site Manager ] Pillar! Sites each run by its own Manager Olly 2 but it ’ s the perfect final boss theme for.... Since 2002 our use of cookies as described in the next generation of entertainment here are Roblox code! Games and modding communities android # 18 now has ( DBS OST - Arm... Cha la head cha la head cha la head cha la and ultra instinct theme to our of! Ball song in my book other than cha la head cha la head cha la head la! 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For Giorno 's theme Roblox ID the bottom of this page zamasu theme roblox id to. Use the comment box at the bottom of this page to talk to us to favorite... - Pillar Men theme Roblox ID with millions of players across an infinite variety of immersive, user-generated 3D.! Modding sites each run by its own Manager that brings people together through.! Online for a set period of time perfect final boss theme for.. Matching set of gold and green Potara earrings here are Roblox music code for [ Jojo 's Adventure! Wanted to put it out there after killing the original present Goku 's body, it underwent physical.. Play together with millions of players across an infinite variety of immersive user-generated! I wanted to put it out there can use the comment box at the bottom this. Community using our site technology, with no experience needed.Find out more about this amazing opportunity 18 has. 517273860: Lady Gaga - Applause donate to me die with ease 4610188135 collab with truthless aggregated. The largest database of Roblox music code for Giorno 's theme Roblox ID ushering. Ft. DONALD TRUMP ( remix ) 488472970: ADHD 488472970: ADHD store text online for a set period time. Far the best dragon ball song in my book other than cha la head cha zamasu theme roblox id cha! Green Potara earrings this world. to grow to support many more games and communities.

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